satah Level 1 of the Dungeon (0, 0, D:1) a +0 club {=k} (1, 26, D:1) 2 flux baubles (5, 7, D:1) a frilled lizard corpse (skeletalised by now) (9, 11, D:1) a +0 club {=k} a goblin corpse (skeletalised by now) (14, -14, D:1) a +1 vampiric short sword a stone (15, -15, D:1) 5 poisoned darts (18, -14, D:1) a rat corpse (skeletalised by now) (20, -14, D:1) a +0 dagger (28, 24, D:1) a ball python corpse (skeletalised by now) (37, 16, D:1) a hobgoblin skeleton {=k} (38, -12, D:1) a bat corpse (skeletalised by now) (38, 15, D:1) a hobgoblin skeleton (39, 14, D:1) a +0 short sword 2 stones (41, 11, D:1) a +0 dagger 4 stones a kobold skeleton (50, -12, D:1) a +0 club {=k} Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (5, -2, D:2) a rat corpse (6, -7, D:2) a rat corpse (10, -21, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (15, -20, D:2) an adder corpse (skeletalised by now) (18, 4, D:2) a +0 dagger (20, 19, D:2) a +0 rapier (40, 23, D:2) a ball python skeleton (45, 14, D:2) a quokka skeleton (47, 1, D:2) a +0 club (52, -7, D:2) a gold piece (53, 8, D:2) a quokka skeleton (55, 19, D:2) a rat corpse (skeletalised by now) (56, -9, D:2) a ball python corpse (skeletalised by now) (62, -9, D:2) 3 curare-tipped darts {=f} (63, 0, D:2) a bat corpse (skeletalised by now) (66, 2, D:2) a +0 whip Level 3 of the Dungeon (12, -3, D:3) a +0 robe (21, -9, D:3) a +0 short sword