satah Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 8, D:1) a +0 club a goblin skeleton (5, 9, D:1) a quokka skeleton (5, 10, D:1) a ball python skeleton (6, -16, D:1) a +0 club {=k} a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (7, -1, D:1) a bat skeleton (8, 0, D:1) a +0 dagger a goblin skeleton (11, -20, D:1) a ball python corpse (skeletalised by now) (14, 17, D:1) a +0 short sword a +0 club a kobold skeleton (15, -14, D:1) a staff of conjuration (15, 17, D:1) a ball python skeleton (16, 15, D:1) a +0 robe (24, -11, D:1) a +0 mace (30, 20, D:1) a hobgoblin corpse (skeletalised by now) (34, 21, D:1) a quokka corpse (skeletalised by now) (38, -20, D:1) a +0 sling (40, -7, D:1) a quokka corpse (skeletalised by now) (41, 15, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (41, 17, D:1) a frilled lizard corpse (skeletalised by now) (44, 16, D:1) a +0 short sword (50, 18, D:1) a jackal skeleton a ball python skeleton Level 2 of the Dungeon (0, 1, D:2) a +0 leather armour (5, -26, D:2) a +0 short sword (31, -12, D:2) a +0 leather armour (46, 1, D:2) an adder skeleton {=k} (48, -7, D:2) a +0 whip a +0 whip a gnoll corpse (49, -8, D:2) a +6 ring of strength