Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 5407844255827501336 18 satah the Thrower (level 2, 0/29 HPs) Began as a Gnoll Wanderer on Feb 9, 2026. Slain by Jessica ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1353 turns). satah the Thrower (Gnoll Wanderer) Turns: 1353, Time: 00:02:07 Health: 0/29 AC: 0 Str: 9 XL: 2 Next: 70% Magic: 5/5 EV: 12 Int: 11 God: Gold: 43 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) c - melded +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - melded ring of magical power HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn %: no passive effects @: pig-form, very quick A: very fast, weak attacks, no casting, small, (fangs 1), treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (melded) Missiles b - 6 javelins d - a curare-tipped dart {=f} Armour c - a +0 robe (melded) Jewellery e - a ring of magical power (melded) (You found it on level 1 of the Dungeon) Scrolls S - a scroll of silence {!r} c - 2 scrolls of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} i - a scroll of identify j - a scroll of fear {unknown} Potions A - a potion of attraction {!q} d - a potion of brilliance {unknown} f - a potion of lignification {unknown} k - a potion of heal wounds {unknown} Skills: + Level 6.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 8.5 Throwing + Level 2.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.3 Conjurations + Level 2.0 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 24% 1 Summon Small Mammal Summ 8% N/A 24% 1 Sublimation of Blood Necr 2% N/A 34% 2 Sigil of Binding Hex 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The bat closely misses you. There is a stone staircase leading up here. The bat misses you. The bat hits you. You fly upwards. There is a stone staircase leading down here. You take 1 damage, and have 28/29 hp. You hit the bat. The bat is moderately wounded. The bat completely misses you. You miss the bat. The bat is moderately wounded. The bat misses you. The bat closely misses you. Health restored: 29 You hit the bat. You kill the bat! There is a stone staircase leading down here. You fly downwards. Level annotation: Jessica There is a stone staircase leading up here. You start waiting. Your transformation is almost over. You feel less batty. Your +0 robe, +0 dagger and ring of magical power unmeld from your body. You feel your magic capacity increase. You float gracefully downwards. Magic restored. Found a stone staircase leading down. MP restored: 14 You encounter a ball python. Found a parchment of Magic Dart. Spoiler Alert: The ball python (asleep) can constrict! Spoiler Alert: The ball python (asleep) can constrict! You see here a parchment of Magic Dart. Spoiler Alert: The ball python (asleep) can constrict! Spoiler Alert: The ball python (asleep) can constrict! Spoiler Alert: The ball python (asleep) can constrict! Spoiler Alert: The ball python (asleep) can constrict! The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! You pick up a parchment of Magic Dart and begin reading... You add the spell Magic Dart to your library. You see here a ball python corpse. f - a yellow potion k - a brown potion You encounter an endoplasm. Found a scroll labelled IFARUQ IDGHETIGINUM. Found a glowing orb and a clear potion. Found a stone staircase leading down. The helpless endoplasm fails to defend itself. You hit the endoplasm. You kill the endoplasm! Jessica is nearby! Jessica shouts! Jessica very coldly says, "I hate your company." Jessica hits you with a +0 dagger. You take 4 damage, and have 25/29 hp. You hit Jessica but do no damage. Jessica hits you with a +0 dagger! You take 7 damage, and have 18/29 hp. MASSIVE DAMAGE!! You hit Jessica. Jessica is moderately wounded. Jessica zaps a wand. You turn into a filthy swine. Your +0 robe, +0 dagger and ring of magical power meld into your body. You feel your magic capacity decrease. You now have 5/5 mp. Okay, then. You hit Jessica but do no damage. Jessica is moderately wounded. Jessica casts a spell. Jessica blinks! You closely miss Jessica. Jessica is moderately wounded. Jessica shouts, "You're disturbing me! I'll have to kill you!" Jessica hits you with a +0 dagger! You take 8 damage, and have 11/29 hp. MASSIVE DAMAGE!! You hit Jessica. Jessica is moderately wounded. Jessica closely misses you. You hit Jessica. Jessica is heavily wounded. Jessica hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/29 hp. You barely miss Jessica. Jessica is heavily wounded. Jessica closely misses you. You hit Jessica. Jessica is severely wounded. Jessica hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/29 hp. MASSIVE DAMAGE!! You closely miss Jessica. Jessica is severely wounded. Jessica barely misses you. You hit Jessica but do no damage. Jessica is severely wounded. Jessica hits you with a +0 dagger. You die... .......#............# .......#............# ........##........... ###.....##########... #.....# #..# #.....# ##### #.## #.....# ..... #+# #.....#...... ####.h...#.....# .......@.....[!.# ...........#...## ...........###.# ...........# + ......?..... ...########.. #.. #>. #. You could see Jessica. Vanquished Creatures 5 endoplasms 3 hobgoblins (D:1) 2 ball pythons 5 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | satah set off with the following items: a +0 dagger, 6 | javelins, a +0 robe, a curare-tipped dart {=f}, a potion of | attraction {!q}, a scroll of silence {!r}; and the | following spell memorised: Slow; and the following spells | available to memorise: Sigil of Binding. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 63 | D:1 | Reached skill level 2 in Hexes 121 | D:1 | Reached XP level 2. HP: 27/29 MP: 5/5 451 | D:1 | Found Byneigy's Magic Scroll Boutique. 460 | D:1 | Bought a scroll of identify for 22 gold pieces 1152 | D:2 | Encountered Jessica 1351 | D:2 | HP: 2/29 [Jessica/+0 dagger (6)] 1353 | D:2 | Slain by Jessica Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, serial_shops, shop, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_crossing, minmay_hexomino_u4 D:2: layout_basic, dk_noncrumbling_4, minmay_fractal_squares_5, uniq_jessica Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Fighting | | 6.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 8.5 Armour | | 2.5 Dodging | | 0.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Conjurations | | 0.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Forgecraft | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Attack: Normal || 92 Melee: Dagger || 81 Bite || 6 Unarmed || 11 Stab: Sleeping || 4 Armour: Robe || 44 None || 5 Dodge: Dodged || 56 Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, serial_shops, shop, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_crossing, minmay_hexomino_u4 D:2: layout_basic, dk_noncrumbling_4, minmay_fractal_squares_5, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1372 | 1340 | 32 | 13 | 1094 | 2 | 686.0 | Dungeon | 1372 | 1340 | 32 | 13 | 1094 | 2 | 686.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1189 daAuts D:2: 182 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+----------------------