satah Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 7, D:1) a +0 club {=k} (9, 12, D:1) a +0 club {=k} (10, 15, D:1) a +0 leather armour (11, 6, D:1) a ball python skeleton {=k} (13, 4, D:1) a frilled lizard skeleton {=k} (20, -1, D:1) a +0 ring mail (21, 0, D:1) a rat corpse (skeletalised by now) (22, -1, D:1) a +0 chain mail (24, 1, D:1) a +0 dagger (30, 26, D:1) a quokka skeleton {=k} (33, -4, D:1) a +0 short sword (33, -3, D:1) a frilled lizard corpse (skeletalised by now) (44, 14, D:1) a bat skeleton (50, 7, D:1) a ball python skeleton (52, -9, D:1) a +0 dagger a kobold skeleton (54, 3, D:1) a +0 dagger (60, 13, D:1) a +0 dagger Level 2 of the Dungeon (4, 8, D:2) a +0 dagger a goblin skeleton {=k} (5, 8, D:2) a hobgoblin skeleton (5, 20, D:2) a rat skeleton (6, 7, D:2) a +0 whip a kobold skeleton (8, 21, D:2) a +0 chain mail (12, 34, D:2) a +0 dagger a kobold skeleton {=k} (14, 16, D:2) a bat skeleton (16, 20, D:2) a jackal corpse (skeletalised by now) (20, -2, D:2) a +0 hand axe (26, 6, D:2) a +0 sling (29, 1, D:2) a +0 short sword (37, 39, D:2) a ribbon worm corpse (45, 36, D:2) a jackal corpse (45, 39, D:2) a jackal corpse a jackal corpse Level 3 of the Dungeon (6, -11, D:3) a +0 mace