satah Level 1 of the Dungeon (0, 1, D:1) a +0 club a +0 club a +0 animal skin a +0 helmet a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin skeleton (1, 0, D:1) a +0 club a +0 club a +0 club a +0 dagger a goblin corpse (6, 9, D:1) a hobgoblin skeleton (10, 30, D:1) a +0 spear (13, 20, D:1) a bat skeleton {=k} a ball python skeleton {=k} (17, 34, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, 28, D:1) a +0 sling (18, 32, D:1) a quokka corpse (skeletalised by now) (21, 35, D:1) a +0 scale mail (25, 1, D:1) a +0 short sword (27, 38, D:1) a +0 ring mail (38, 36, D:1) a +0 leather armour (41, 6, D:1) a +0 war axe (42, 14, D:1) a rat skeleton (43, 3, D:1) a +0 club (43, 14, D:1) a hobgoblin skeleton (46, 36, D:1) a ball python corpse (skeletalised by now) (52, 46, D:1) a rat corpse (skeletalised by now) (53, 31, D:1) a frilled lizard corpse (skeletalised by now) (57, 36, D:1) a +0 dagger a kobold corpse (skeletalised by now) (62, 29, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (6, -7, D:2) a jackal skeleton (7, -14, D:2) a +0 dagger a goblin corpse (11, -9, D:2) a +0 club {=k} a +0 sling a goblin corpse (13, -21, D:2) a +0 club a kobold corpse (30, -13, D:2) a parchment of Call Canine Familiar (31, -5, D:2) a +0 club {=k} a goblin corpse (33, -11, D:2) a scroll of blinking