satah Level 1 of the Dungeon [Shop] Jirch's Jewellery Shoppe a ring of flight (unknown) (245 gold) the ring "Nagenu" {Will+ MP-7 Int+6 Dex+4} (536 gold) [ring of willpower] Will+: It increases your willpower. MP-7: It affects your magic capacity (-7). Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). an amulet of dissipation (unknown) (420 gold) a ring of flight (unknown) (245 gold) a ring of flight (unknown) (245 gold) the lupine talisman of the Fiddle {Dex+7} (861 gold) [lupine talisman] Dex+7: It affects your dexterity (+7). a +6 ring of strength (unknown) (504 gold) the amulet "Oshe" {Spirit rElec rPois rF+ Dex-5} (625 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). a ring of protection from fire (unknown) (350 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 19, D:1) a quokka corpse (skeletalised by now) (9, 35, D:1) a +0 dagger (10, 29, D:1) a hobgoblin skeleton {=k} (10, 30, D:1) a +0 club {=k} (16, 13, D:1) a +0 sling (17, 20, D:1) a +0 robe (26, -1, D:1) a ball python skeleton (26, 0, D:1) a rat skeleton (26, 1, D:1) a frilled lizard skeleton (34, -8, D:1) a quill talisman (34, 22, D:1) a hobgoblin corpse (skeletalised by now) (34, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 24, D:1) a frilled lizard corpse (skeletalised by now) (35, 24, D:1) a +0 dagger a +0 club {=k} a goblin corpse (skeletalised by now) (36, 24, D:1) a ball python corpse (skeletalised by now) (36, 25, D:1) a +0 ring mail (37, 16, D:1) a hobgoblin corpse (skeletalised by now) (42, -1, D:1) a +0 whip a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (7, 1, D:2) a rat corpse (skeletalised by now) (9, 2, D:2) a +0 dagger a rat corpse (skeletalised by now) (13, -13, D:2) an inkwell talisman (13, 4, D:2) 2 large rocks (19, 8, D:2) a +0 dagger (23, -16, D:2) a +0 chain mail (27, -18, D:2) a +0 whip (28, 2, D:2) a bat skeleton (29, -14, D:2) a rat corpse (skeletalised by now) (52, -18, D:2) a +0 short sword Level 3 of the Dungeon (3, 4, D:3) a +0 club (7, -2, D:3) a +0 whip (8, -2, D:3) a +0 flail a +0 club {=k} a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, 27, D:3) a goblin skeleton (15, 42, D:3) an adder corpse (skeletalised by now) (16, 27, D:3) a +0 dagger an orc skeleton (17, 30, D:3) a quokka skeleton (18, -8, D:3) a hobgoblin corpse (skeletalised by now) (27, 25, D:3) a +0 ring mail (32, 5, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (32, 6, D:3) an adder corpse (skeletalised by now) (34, -5, D:3) a parchment of Call Imp (34, 12, D:3) a quill talisman (34, 31, D:3) a parchment of Ozocubu's Armour (39, -1, D:3) a +0 mace (41, 13, D:3) a +0 short sword (55, 37, D:3) a hobgoblin corpse (skeletalised by now) (55, 39, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (10, 11, D:4) a hobgoblin corpse (skeletalised by now) an ossuary (0, 0, Ossuary) 18 gold pieces (0, 1, Ossuary) 16 gold pieces (1, 0, Ossuary) 18 gold pieces (1, 1, Ossuary) 6 gold pieces (2, 0, Ossuary) a scroll of identify (2, 1, Ossuary) 16 gold pieces