satah Level 1 of the Dungeon (9, 14, D:1) a +0 dagger (12, 2, D:1) a +0 scale mail (14, 21, D:1) a +0 rapier (17, 24, D:1) a ball python corpse (skeletalised by now) (18, 24, D:1) a +0 whip (20, 29, D:1) a +0 club (22, 33, D:1) an inkwell talisman (23, -9, D:1) a frilled lizard skeleton {=k} (23, -8, D:1) a +0 sling (28, 27, D:1) a +0 dagger (29, 9, D:1) a +0 club a kobold corpse (skeletalised by now) (32, -3, D:1) a ball python skeleton (36, 27, D:1) a +0 short sword 5 stones (36, 30, D:1) a +0 dagger (36, 39, D:1) a +0 ring mail (36, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 21, D:1) a +0 plate armour (48, 25, D:1) a rat skeleton {=k} (50, -7, D:1) a +0 mace (50, 17, D:1) a rat corpse (skeletalised by now) (51, -8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (4, 1, D:2) a +0 dagger (21, 4, D:2) a +0 leather armour (33, 0, D:2) a staff of air (34, -15, D:2) a rat corpse (35, 5, D:2) a +0 club {=k} a goblin corpse (38, 24, D:2) a +0 quarterstaff (40, -9, D:2) a +0 short sword a kobold corpse (41, -11, D:2) a +0 dagger (50, -2, D:2) a +0 sling