satah Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -6, D:1) a ball python corpse (skeletalised by now) (9, 10, D:1) a jackal corpse (skeletalised by now) (12, -13, D:1) a rat corpse (skeletalised by now) (12, -11, D:1) a ball python skeleton a rat skeleton (15, 6, D:1) a +0 hand axe (26, 1, D:1) a +0 leather armour (29, -2, D:1) a +0 dagger (34, -16, D:1) a frilled lizard corpse (skeletalised by now) (35, -17, D:1) a rat corpse (skeletalised by now) (38, -9, D:1) a bat corpse (skeletalised by now) (45, 4, D:1) a ball python corpse (skeletalised by now) (51, -32, D:1) a bat corpse (skeletalised by now) (58, -30, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (9, -5, D:2) a +0 club {=k} an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, -14, D:2) a +0 ring mail (18, 7, D:2) a +0 club (21, -19, D:2) a +0 robe (21, -16, D:2) a +0 leather armour (21, 9, D:2) an adder skeleton (30, -2, D:2) a +0 sling (40, -22, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 dagger (1, 7, D:3) a +0 dagger a goblin corpse (2, 33, D:3) a human skeleton (4, 7, D:3) a +0 dagger (4, 14, D:3) 2 gold pieces (4, 50, D:3) a rat corpse (skeletalised by now) (5, 13, D:3) a gold piece (5, 14, D:3) a gold piece (6, 14, D:3) 2 gold pieces (29, 9, D:3) a +0 robe