satah Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 9, D:1) a +0 club (4, 2, D:1) a +0 club (6, 22, D:1) a quokka corpse (skeletalised by now) (12, 29, D:1) a +0 dagger (12, 34, D:1) a +0 robe (13, 4, D:1) a +0 dagger (19, 24, D:1) a +0 club (19, 25, D:1) a hobgoblin skeleton (20, 24, D:1) a bat skeleton (21, 5, D:1) a frilled lizard skeleton (22, 6, D:1) a +0 club a goblin skeleton (22, 12, D:1) a +0 mace (25, 4, D:1) a +0 whip (26, 10, D:1) a bat skeleton (28, 30, D:1) a ball python skeleton {=k} (30, 19, D:1) a +0 short sword a kobold skeleton (32, 21, D:1) a +0 dagger of protection (33, 15, D:1) a +0 robe (37, 6, D:1) a +0 chain mail (37, 12, D:1) a frilled lizard skeleton (40, 4, D:1) a +0 dagger (41, 31, D:1) a +0 sling (43, 19, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (20, 0, D:2) a ball python skeleton (21, -26, D:2) a quokka skeleton (23, -4, D:2) a +0 spear (28, 5, D:2) a hobgoblin skeleton (28, 29, D:2) a bat corpse (skeletalised by now) (40, -23, D:2) a +0 hand axe (41, 11, D:2) a +0 dagger a +0 sling (42, 24, D:2) a +0 ring mail (47, 15, D:2) a +0 ring mail (50, -3, D:2) a rat corpse (skeletalised by now) (50, 6, D:2) a hobgoblin corpse (skeletalised by now) (64, -3, D:2) a +0 whip Level 3 of the Dungeon (2, 19, D:3) a potion of invisibility (6, -3, D:3) a quokka corpse (7, 28, D:3) 16 gold pieces (8, 20, D:3) a bat corpse (8, 24, D:3) a +0 dagger a goblin corpse a hobgoblin corpse (11, 35, D:3) a +0 sling (12, 26, D:3) a frilled lizard corpse (13, 3, D:3) a +0 club (13, 6, D:3) a hobgoblin corpse (13, 33, D:3) a parchment of Call Canine Familiar (15, 5, D:3) a hobgoblin corpse (18, 3, D:3) a rat corpse (29, 20, D:3) a +0 hand axe