Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 7437048310544295357 79 satah the Chopper (level 4, -2/40 HPs) Began as a Mountain Dwarf Monk on Feb 13, 2026. Incinerated by a bombardier beetle (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:55 (1891 turns). satah the Chopper (Mountain Dwarf Monk) Turns: 1891, Time: 00:02:55 Health: -2/40 AC: 4 Str: 15 XL: 4 Next: 17% Magic: 4/4 EV: 12 Int: 11 God: Gold: 44 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) c - orb {Light} rNeg . . . (100%) g - +0 robe of the End {rPois Dex+3} rPois + (33%) f - +0 helmet rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, flying, glowing A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe c - an orb of light (worn) e - a +0 cloak (worn) (You found it on level 1 of the Dungeon) f - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) g - the +0 robe of the End (worn) {rPois Dex+3} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +2. Jewellery d - a ring of flight (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of revelation {unknown} e - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} k - 2 scrolls of enchant weapon {unknown} Potions a - a potion of ambrosia f - 2 potions of curing {unknown} j - a potion of resistance {unknown} Skills: + Level 4.2 Fighting + Level 4.5 Axes + Level 2.8 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 34% 1 Shock Conj/Air 0% 1d3 34% 1 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You encounter an endoplasm and a ball python. The endoplasm quivers. You hit the endoplasm. The endoplasm is heavily wounded. The ball python hisses angrily. The endoplasm freezes you. You are frozen. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 38/40 hp. You hit the ball python. You kill the ball python! You hit the endoplasm. The endoplasm closely misses you. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! You hit the endoplasm. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! No target in view! You encounter a ball python. Health restored: 40 You hit the ball python. You kill the ball python! No target in view! You see here a frilled lizard corpse. You encounter a ball python. The ball python barely misses you. The ball python misses you. You hit the ball python. You kill the ball python! No target in view! You see here a ball python corpse. Found a sling. You see here a +0 sling. You see here a staff of air. Found a stone staircase leading up. Done exploring. There is a stone staircase leading down here. You fly downwards. Found a glowing silver altar of Zin. There is a stone staircase leading up here. Found a stone staircase leading up. Found an escape hatch in the ceiling. You now have 44 gold pieces (gained 8). You encounter a bombardier beetle. The bombardier beetle barely misses you. You barely miss the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! You hit the bombardier beetle but do no damage. The liquid fire burns you! You take 6 damage, and have 34/40 hp. You hit the bombardier beetle but do no damage. The liquid fire burns you! The bombardier beetle barely misses you. You take 4 damage, and have 30/40 hp. You hit the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle bites you but does no damage. You take 5 damage, and have 25/40 hp. You hit the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! You take 3 damage, and have 22/40 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are even more covered in liquid fire! You take 4 damage, and have 18/40 hp. You shake off some of the fire as you move. The liquid fire burns you! You take 3 damage, and have 15/40 hp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are even more covered in liquid fire! You take 5 damage, and have 10/40 hp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/40 hp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/40 hp. You shake off some of the fire as you move. The liquid fire burns you! You die... ..# #.# #.# ..# # #.# ... #.# .....######.# #....B....# #.#######@## ##..# .......#.# ######.#.# #.#.# #.#.# ..#### ##.#.# #....####....# #.##...<.....# You could see a bombardier beetle. Vanquished Creatures Robin (D:2) An adder (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 11 endoplasms 7 hobgoblins 3 jackals (D:2) 3 quokkas 4 ball pythons 5 bats 5 frilled lizards 10 goblins 2 kobolds 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Mountain Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 59 | D:1 | Reached XP level 2. HP: 20/26 MP: 2/2 144 | D:1 | Found a faded altar of an unknown god. 320 | D:1 | Reached skill level 4 in Axes 1060 | D:2 | Encountered Robin 1063 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 1084 | D:2 | HP: 8/33 [Robin/+0 whip (2)] 1089 | D:2 | Killed Robin 1090 | D:2 | Reached skill level 4 in Fighting 1365 | D:2 | Identified the +0 robe of the End {rPois Dex+3} 1513 | D:2 | Reached XP level 4. HP: 39/40 MP: 4/4 1846 | D:3 | Found a glowing silver altar of Zin. 1888 | D:3 | HP: 10/40 [burnt (5)] 1890 | D:3 | HP: 3/40 [burnt (4)] 1891 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_end_3, infiniplex_forest_straight_4, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, hellmonk_ecumenical_altar_slurped_away D:2: layout_basic, item_on_display_a_b, uniq_robin D:3: layout_loops_ring, nicolae_tso_implements_of_victory, zin_academy, nicolae_dithmenos_shadow_blocks Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 | 4.5 Fighting | 4 | 4.2 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 123 | 30 || 153 Melee: Hand axe | 133 | 32 || 165 Armour: Robe | 55 | 14 || 69 Dodge: Dodged | 70 | 13 || 83 Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_end_3, infiniplex_forest_straight_4, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, hellmonk_ecumenical_altar_slurped_away D:2: layout_basic, item_on_display_a_b, uniq_robin D:3: layout_loops_ring, nicolae_tso_implements_of_victory, zin_academy, nicolae_dithmenos_shadow_blocks Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1902 | 1858 | 44 | 94 | 1422 | 3 | 634.0 | Dungeon | 1902 | 1858 | 44 | 94 | 1422 | 3 | 634.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 964 daAuts D:1: 892 daAuts D:3: 45 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 +-------+-------+-------+-------+-------+----------------------