satah Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (10, 24, D:1) a +0 dagger (16, 10, D:1) a jackal skeleton {=k} (17, 10, D:1) a jackal skeleton (17, 30, D:1) a +0 scale mail (17, 33, D:1) a +0 war axe (17, 34, D:1) a +0 leather armour (19, 33, D:1) a rat skeleton (22, 1, D:1) a +0 dagger (23, 49, D:1) a +0 leather armour (23, 52, D:1) a frilled lizard corpse (skeletalised by now) (26, 24, D:1) a +0 short sword a kobold skeleton (30, 30, D:1) a quokka skeleton (33, 36, D:1) a +0 war axe (36, 10, D:1) a +0 whip (55, 19, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 trident (8, -5, D:2) a jackal corpse (skeletalised by now) (9, 12, D:2) a parchment of Dimensional Bullseye a +0 vampiric dagger (9, 16, D:2) a +0 dagger 4 stones a +0 club a goblin corpse (11, 20, D:2) a potion of moonshine (21, -2, D:2) a frilled lizard corpse (skeletalised by now) (26, -3, D:2) a +0 short sword a kobold corpse (33, 4, D:2) a +0 whip