satah Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 21, D:1) a frilled lizard corpse (skeletalised by now) (6, -1, D:1) 7 gold pieces (6, 0, D:1) a scroll of fear (6, 1, D:1) a +0 short sword (7, -1, D:1) a +0 spear (7, 0, D:1) a +0 ring mail (7, 1, D:1) a parchment of Ozocubu's Armour (8, -1, D:1) a +0 flail (8, 0, D:1) a scroll of revelation (8, 1, D:1) a +0 falchion (9, 28, D:1) a bat corpse (skeletalised by now) (11, 1, D:1) a +0 club {=k} (11, 3, D:1) a ball python skeleton {=k} (11, 8, D:1) an inkwell talisman (16, 11, D:1) a jackal skeleton {=k} (19, 13, D:1) a +0 dagger (24, 30, D:1) a +0 whip (30, -2, D:1) a +0 dagger (31, -1, D:1) a hobgoblin corpse (skeletalised by now) (37, 1, D:1) a +0 dagger (42, 0, D:1) a +0 ring mail (45, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 4, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (49, -1, D:1) a +0 club (51, 6, D:1) a +0 ring mail (53, 2, D:1) a +0 leather armour (53, 3, D:1) a bat corpse (skeletalised by now) (55, 2, D:1) a +0 short sword a kobold skeleton (64, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (64, 9, D:1) a quokka corpse (skeletalised by now) (67, 14, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (1, 1, D:2) a +2 whip of venom (unseen) (13, -31, D:2) a dart slug corpse