Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13016480893671700968 11 satah the Chopper (level 2, 0/26 HPs) Began as a Mountain Dwarf Monk on Feb 13, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (255 turns). satah the Chopper (Mountain Dwarf Monk) Turns: 255, Time: 00:00:22 Health: 0/26 AC: 2 Str: 13 XL: 2 Next: 17% Magic: 2/2 EV: 11 Int: 10 God: Gold: 22 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of noise {unknown} Potions a - a potion of ambrosia d - a potion of haste {unknown} f - 2 potions of moonshine {unknown} Skills: + Level 3.5 Fighting + Level 3.9 Axes + Level 2.3 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Rending Blade Conj/Frge 0% 2d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You hit the rat but do no damage. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! You now have 22 gold pieces (gained 7). You encounter 6 jackals and an endoplasm. The jackal barks! x5 The endoplasm quivers. You hear a bark! x2; You hear a shout! You encounter a jackal. x2 The jackal leaves your sight. x2 There are monsters nearby! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You take 3 damage, and have 16/19 hp. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm barely misses you. You take 3 damage, and have 13/19 hp. You hit the endoplasm. You kill the endoplasm! You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 12/19 hp. You hit the jackal. You kill the jackal! You hit the jackal. You encounter a hobgoblin. You hit the jackal. The jackal is heavily wounded. You closely miss the jackal. The jackal bites you. x2 The jackal barely misses you. You take 3 damage, and have 9/19 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. x2 You hit the jackal. The jackal is severely wounded. You hit the jackal. The jackal bites you. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 6/19 hp. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/19 hp. You slash the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/19 hp. Things that are here: a jackal corpse; a jackal corpse You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal misses you. x2 You have reached level 2! You regained 3 hp, and now have 7/26 hp. MP restored: 2 You closely miss the jackal. x2; The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 1 damage, and have 6/26 hp. You closely miss the jackal. You hit the jackal. The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/26 hp. You hit the jackal. The jackal is severely wounded. You hit the jackal. You kill the jackal! You encounter a goblin. It is wielding a +0 club. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/26 hp. You slash the jackal! You kill the jackal! You hit the jackal but do no damage. The goblin shouts! The jackal barely misses you. The jackal misses you. You barely miss the jackal. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. You take 2 damage, and have 3/26 hp. You barely miss the jackal. x2; The jackal bites you. You die... #.........# .#######..# ### #..# ..# #..# #.# #..######## #.######.........### ####............... ..#......##.####.## .<##.###.......h@# ..## ####..###h# ### #..# #g# #..# #.. #..# #... #... .g... ##.# #..... #.# #...... You could see 2 jackals, a hobgoblin and a goblin. Vanquished Creatures An endoplasm (D:1) 6 jackals (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Mountain Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 247 | D:1 | HP: 4/19 [jackal (1)] 250 | D:1 | Reached XP level 2. HP: 7/26 MP: 2/2 252 | D:1 | HP: 4/26 [jackal (1)] 255 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 32 Melee: Hand axe || 44 Armour: Robe || 21 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 258 | 0 | 0 | 200 | 1 | 258.0 | Dungeon | 258 | 258 | 0 | 0 | 200 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 258 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------