Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15014135795550600853 35 satah the Chopper (level 3, 0/33 HPs) Began as a Mountain Dwarf Monk on Feb 13, 2026. Slain by a kobold ... wielding a +1 dagger of freezing (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (1059 turns). satah the Chopper (Mountain Dwarf Monk) Turns: 1059, Time: 00:01:19 Health: 0/33 AC: 2 Str: 15 XL: 3 Next: 17% Magic: 3/3 EV: 11 Int: 10 God: Gold: 47 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) d - +0 mace (concuss) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 hand axe d - a +0 mace of concussion (weapon) (You found it on level 1 of the Dungeon) Missiles e - 2 poisoned darts Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} Skills: + Level 3.8 Fighting - Level 4.0(4.1) Axes + Level 1.1(2.7) Maces & Flails + Level 2.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You barely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/27 hp. Spoiler Alert: The adder is fast and can poison! You hit the adder. You crush the adder against the wall. You kill the adder! You feel sick. Your base Maces & Flails skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 MP restored: 3 You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You encounter a goblin. It is wielding a +0 hand axe. You regained 4 hp, and now have 11/33 hp. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A goblin is nearby! You are too injured to fight recklessly! The goblin shouts! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You encounter a ball python. You hit the goblin. The goblin is knocked back by concussive force. The goblin is staggered. The goblin is moderately wounded. The ball python hisses angrily. The goblin closely misses you. You hit the goblin. The goblin is knocked back by concussive force. The goblin is staggered. You kill the goblin! Found 9 gold pieces. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Things that are here: a +0 hand axe; a goblin corpse You take 1 damage, and have 11/33 hp. You hit the ball python. The ball python is knocked back by concussive force. The ball python loses its grip on you. The ball python is heavily wounded. The ball python misses you. x2 You barely miss the ball python. The ball python is heavily wounded. The ball python closely misses you. The ball python misses you. The ball python bites you. The ball python closely misses you. You take 1 damage, and have 11/33 hp. You barely miss the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python closely misses you. You sock the ball python! You crush the ball python against the wall. You kill the ball python! You start resting. You encounter a kobold. It is wielding a +1 dagger of freezing and quivering stones. A kobold is nearby! You are too injured to fight recklessly! The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you. You take 2 damage, and have 11/33 hp. You encounter a goblin. It is wielding a +0 hand axe and carrying a +0 sling. Things that are here: a +0 hand axe; a goblin corpse The goblin shouts! The kobold throws a stone. The stone barely misses you. The kobold hits you with a +1 dagger of freezing. The kobold freezes you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 9/33 hp. You hit the kobold but do no damage. The kobold is knocked back by concussive force. Found a dagger. The kobold closely misses you. The goblin hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 8/33 hp. You hit the kobold but do no damage. The kobold is knocked back by concussive force. The kobold hits you with a +1 dagger of freezing. * * * LOW HITPOINT WARNING * * * The kobold freezes you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You take 4 damage, and have 4/33 hp. You barely miss the kobold. The kobold hits you with a +1 dagger of freezing. You die... ......#### #)........ #......... #......... ### #......... #<# #......$.. #.# #.K....... #.# #.@g...... #.# ##........ #.# #...##### #.# #....# #.# #####.)..# #.# ..........#######.# .............†....# #######....######.# ###.....######### You could see a goblin and a kobold. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 6 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 4 bats (D:1) 3 frilled lizards 3 goblins 2 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Mountain Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 195 | D:1 | Reached XP level 2. HP: 20/26 MP: 2/2 377 | D:1 | Reached skill level 4 in Axes 1005 | D:2 | HP: 6/27 [poisoned by an adder] 1006 | D:2 | Reached skill level 1 in Maces & Flails 1006 | D:2 | Reached XP level 3. HP: 7/33 MP: 3/3 1057 | D:2 | HP: 8/33 [goblin/+0 hand axe (2)] 1059 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_corners, nicolae_figureground_pulse D:2: layout_basic, basic_altar, angelslayer_ecumenical_altar_simple_liquid, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 | 4.0 Maces & Flails | 1 | 1.1 Fighting | | 3.8 Dodging | | 2.5 Action || total ---------------------------++------- Attack: Normal || 71 Melee: Hand axe || 30 Mace || 46 Stab: Sleeping || 1 Armour: Robe || 45 Dodge: Dodged || 60 Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_corners, nicolae_figureground_pulse D:2: layout_basic, basic_altar, angelslayer_ecumenical_altar_simple_liquid, serial_shops, shop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1074 | 1042 | 32 | 3 | 879 | 2 | 537.0 | Dungeon | 1074 | 1042 | 32 | 3 | 879 | 2 | 537.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 978 daAuts D:2: 96 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------