Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 15351520722714856481 34 satah the Chopper (level 3, -1/33 HPs) Began as a Mountain Dwarf Monk on Feb 22, 2026. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1446 turns). satah the Chopper (Mountain Dwarf Monk) Turns: 1446, Time: 00:02:16 Health: -1/33 AC: 2 Str: 15 XL: 3 Next: 14% Magic: 3/3 EV: 11 Int: 10 God: Gold: 101 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles d - 10 stones (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 3 scrolls of poison {unknown} e - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} Potions d - 2 potions of attraction {unknown} f - 3 potions of curing {unknown} Skills: + Level 3.8 Fighting + Level 4.2 Axes + Level 2.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 36% 1 Shock Conj/Air 0% 1d3 36% 1 Slow Hex 0% N/A 36% 1 Awaken Armour Erth/Frge 0% N/A 98% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Found a stone staircase leading down. Health restored: 33 You now have 101 gold pieces (gained 10). Found a robe. You encounter Terence the Veteran. He is wielding a +0 flail and wearing a +4 chain mail of cold resistance. Terence shouts! There is a stone staircase leading down here. Terence hits you with a +0 flail! You take 13 damage, and have 20/33 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence barely misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 flail. You barely miss Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail. You take 2 damage, and have 18/33 hp. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail. You take 5 damage, and have 13/33 hp. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. Terence looks irritated. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail. You take 2 damage, and have 11/33 hp. You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. You are confused. You feel invigorated. Terence hits you but does no damage. You regained 4 hp, and now have 15/33 hp. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You regained 3 hp, and now have 18/33 hp. You're too confused to move! Terence hits you with a +0 flail. You take 1 damage, and have 17/33 hp. Terence attacks as he pursues you! Terence hits you with a +0 flail. You regained 4 hp, and now have 21/33 hp. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You slash Terence! Terence is heavily wounded. Terence misses you. You regained 3 hp, and now have 24/33 hp. You're too confused to move! Terence closely misses you. You regained 5 hp, and now have 29/33 hp. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You regained 3 hp, and now have 32/33 hp. You barely miss Terence. Terence is heavily wounded. Terence misses you. Health restored: 33 You feel less invigorated. You feel less confused. Terence attacks as he pursues you! Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You take 1 damage, and have 32/33 hp. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You take 7 damage, and have 25/33 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence is heavily wounded. Terence screams, "I want to be left alone!" Terence hits you with a +0 flail! You take 9 damage, and have 16/33 hp. MASSIVE DAMAGE!! You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence screams, "I'm retired! Go away!" Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #..### #.# #.# #.# ####..######.# #.# #.# #..........#.# #.# #.# #.##..####.#.# #.# #.# #.##..####.#[# #.# #.# #.##.#..##.#.# #.# #.# #.##..#.##.#.###### #.# #.###.##.##.##........# #.#### #.....##.....@##.####.# #[.... #...####..###@##.# #####. ##..# #.. #..>.# #. #..# ## #.#.......# #. #..# ...#.####### #. #..# #.###.# #. #..# #. #.# #. #..# # #.# #. #..# #.# ## You could see Terence. Vanquished Creatures An adder (D:2) A hobgoblin (D:1) 2 quokkas 7 ball pythons 4 bats 6 endoplasms 2 frilled lizards (D:2) A goblin (D:1) 4 kobolds 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Mountain Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 176 | D:1 | Reached XP level 2. HP: 11/26 MP: 2/2 359 | D:1 | Found a faded altar of an unknown god. 729 | D:1 | Reached skill level 4 in Axes 1112 | D:2 | Reached XP level 3. HP: 25/33 MP: 3/3 1419 | D:2 | Encountered Terence 1446 | D:2 | HP: 4/33 [Terence/+0 flail (13)] 1446 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_zigzag_2, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_diagonal, shapermc_ecumenical_altar_mp_highgroup D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 | 4.2 Fighting | | 3.8 Dodging | | 2.5 Action || total ---------------------------++------- Attack: Normal || 88 Melee: Hand axe || 96 Drink: Ambrosia || 1 Armour: Robe || 55 Dodge: Dodged || 58 Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_zigzag_2, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_diagonal, shapermc_ecumenical_altar_mp_highgroup D:2: layout_loops_ring, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1466 | 1422 | 44 | 0 | 1215 | 2 | 733.0 | Dungeon | 1466 | 1422 | 44 | 0 | 1215 | 2 | 733.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 955 daAuts D:2: 510 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 +-------+-------+-------+-------+-------+----------------------