satah Level 1 of the Dungeon (6, 11, D:1) a bat corpse (skeletalised by now) (13, 20, D:1) a +0 club (20, 7, D:1) a +0 dagger (28, 28, D:1) a ball python skeleton {=k} (29, 30, D:1) a +0 short sword a kobold skeleton (30, 30, D:1) a jackal skeleton {=k} (35, 44, D:1) a quokka corpse (skeletalised by now) (36, 15, D:1) a rat corpse (skeletalised by now) (38, 31, D:1) a +0 whip a kobold corpse (skeletalised by now) (39, 14, D:1) a rimehorn talisman (42, -4, D:1) a +0 club {=k} (43, 0, D:1) a +0 mace (45, -6, D:1) a +0 short sword (47, 13, D:1) a dwarf skeleton (48, 27, D:1) a dwarf skeleton (49, 14, D:1) a dwarf skeleton (52, 24, D:1) a dwarf skeleton (53, 27, D:1) a dwarf skeleton Level 2 of the Dungeon (9, 22, D:2) a +0 dagger (19, 19, D:2) a +0 ring mail (25, -4, D:2) a +0 spear (38, 1, D:2) a bat corpse (skeletalised by now) (40, 9, D:2) a frilled lizard corpse (skeletalised by now) (43, -10, D:2) a +0 dagger (45, 0, D:2) a bat corpse (skeletalised by now) (46, -7, D:2) a +0 dagger (53, 35, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 13, D:3) a hobgoblin corpse (6, 6, D:3) a ball python corpse (17, 9, D:3) a +0 flail a +0 leather armour