satah Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, 0, D:1) a rat skeleton (8, -6, D:1) a +0 club {=k} (13, 6, D:1) a +0 scale mail (14, 10, D:1) a hobgoblin skeleton (22, -6, D:1) a quokka skeleton (29, -2, D:1) a +0 mace (36, 16, D:1) a +0 short sword (41, 4, D:1) a frilled lizard skeleton (41, 23, D:1) a staff of conjuration (46, 5, D:1) a +0 long sword (49, 38, D:1) a +0 ring mail (50, -9, D:1) a hobgoblin skeleton (50, -4, D:1) a +0 leather armour (51, 39, D:1) a +0 hand axe (54, 34, D:1) a +0 short sword (57, 31, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (7, -2, D:2) a +0 robe (11, 0, D:2) a quokka corpse (14, -3, D:2) a +0 dagger (16, -2, D:2) a +0 club an adder corpse (17, -2, D:2) a ball python corpse