Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 6194809699649207251 1 satah the Chopper (level 1, -1/19 HPs) Began as a Mountain Dwarf Monk on Feb 24, 2026. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (36 turns). satah the Chopper (Mountain Dwarf Monk) Turns: 36, Time: 00:00:36 Health: -1/19 AC: 2 Str: 13 XL: 1 Next: 16% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.3 Fighting + Level 3.6 Axes + Level 2.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, satah the Mountain Dwarf Monk. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You encounter an endoplasm. Found 8 gold pieces. The endoplasm quivers. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You take 3 damage, and have 16/19 hp. You hit the endoplasm. You kill the endoplasm! HP restored. You encounter a gnoll. It is wielding a +0 flail. The gnoll shouts! Health restored: 19 Spoiler Alert: The gnoll can hit for moderate damage in melee, and throws nets! A gnoll is nearby! The gnoll hits you with a +0 flail! You take 9 damage, and have 10/19 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You completely miss the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.##. #.##.# #.##.### # #.##..$ # #.##..# # #.##..# # #.##..#########. #########.##....@j..^... #.............#########. ..############# .## .# .# ## # You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Mountain Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 36 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, dreamdust_ecumenical_altar_grove Action || total ---------------------------++------- Attack: Normal || 3 Melee: Hand axe || 3 Armour: Robe || 2 Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, dreamdust_ecumenical_altar_grove Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 29 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 29 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------