savage99k Level 1 of the Dungeon [Shop] Hufumm's Armour Shoppe a +0 ring mail (44 gold) the orb of Xony {mayhem, *Silence rElec rPois rF+} (292 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. a +3 chain mail of fire resistance (308 gold) a +0 kite shield (77 gold) a +0 scale mail (44 gold) a +0 chain mail (66 gold) a +0 robe (9 gold) a +0 scale mail (44 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -8, D:1) a +0 club (4, 1, D:1) 7 stones (9, -11, D:1) a +0 leather armour (16, 3, D:1) a +0 club (22, -9, D:1) a hobgoblin skeleton (26, 0, D:1) a ball python skeleton (29, 4, D:1) 6 stones (30, -6, D:1) a +0 mace (32, -13, D:1) a +0 leather armour (34, -20, D:1) a quokka corpse (skeletalised by now) (34, -16, D:1) a +0 dagger (35, -22, D:1) a hobgoblin corpse (skeletalised by now) (37, -18, D:1) a +0 club (42, -2, D:1) a frilled lizard corpse (skeletalised by now) (43, -26, D:1) a hobgoblin corpse (skeletalised by now) (45, 5, D:1) a +0 sling (46, 2, D:1) a +0 robe (53, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (3, -1, D:2) a +0 hammer (6, 19, D:2) an adder skeleton (7, 17, D:2) a +0 club a +0 robe the human skeleton of Jessica (11, -7, D:2) a +0 leather armour (12, 14, D:2) a ball python skeleton (13, 32, D:2) 7 stones (14, -2, D:2) a +0 whip (16, 3, D:2) a +0 club a goblin skeleton (17, 4, D:2) a ball python skeleton (17, 6, D:2) a +0 club a goblin skeleton (17, 43, D:2) a quokka corpse (skeletalised by now) (21, 40, D:2) a rat corpse (skeletalised by now) (27, 0, D:2) a bat corpse (skeletalised by now) (44, 4, D:2) a ball python corpse (skeletalised by now) (49, 23, D:2) a ball python skeleton Level 3 of the Dungeon (5, 36, D:3) 5 stones (22, 34, D:3) a +0 whip a +0 trident an orc skeleton (23, 34, D:3) a +0 dagger a +0 robe a +0 mace a +0 mace (26, 7, D:3) an adder corpse (skeletalised by now) (27, 7, D:3) a +0 dagger a +0 sling (29, 3, D:3) 7 stones (33, 7, D:3) a +0 quarterstaff (35, -13, D:3) a +0 mace the human corpse of Terence (skeletalised by now) (36, 0, D:3) a talisman of death (45, 15, D:3) a +0 robe (46, 5, D:3) a +0 dagger (52, -8, D:3) 6 stones (55, 6, D:3) a water moccasin corpse (skeletalised by now) (62, 30, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (1, 2, D:4) 5 poisoned darts (3, -2, D:4) a +0 halberd a gnoll corpse (3, -1, D:4) a +0 club a gnoll corpse (4, -3, D:4) a +0 club 5 stones (4, -1, D:4) a +0 whip a +0 leather armour (6, -2, D:4) a +0 halberd (9, 3, D:4) a scroll of blinking (11, -8, D:4) the +3 leather armour of the Stone Wall {+Inv Dex+3 SInv} +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (14, 14, D:4) 11 gold pieces (20, 1, D:4) a +0 club a goblin corpse (22, 4, D:4) a +0 whip (30, 11, D:4) a ribbon worm corpse (33, 11, D:4) a +0 chain mail a +0 leather armour