sbaldrick the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a +2 whip of electrocution (61, 16, D) a +3 ring mail of poison resistance (62, 8, D) the +10 spear of Circularity {drain, Dex+4} Dex+4: It affects your dexterity (+4). (62, 9, D) a +3 heavy mace (62, 10, D) a +0 morningstar a +0 ring mail (62, 11, D) a +0 shortbow a centaur corpse (skeletalised by now) (62, 12, D) a +0 great mace a +0 leather armour a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (62, 16, D) a +0 whip of flaming (unseen) (62, 17, D) the Compilation of Wispy Illusion Spells Type Level a - Shock Conjuration/Air 1 b - Plasma Beam Fire/Air 6 c - Malign Gateway Summoning/Translocation 7 (unseen) (63, 0, D) a +0 heavy morningstar (63, 8, D) a scarf of harm (63, 16, D) a ring of flight (63, 17, D) +0 swamp dragon scales (64, 16, D) the +2 chain mail of Elyvilon's Regard {Dex+4 Slay+3} Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (64, 17, D) the +6 scale mail "Unioteh" {*Slow rC+ Str+4 Slay+3} Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. *Slow: It may slow you when you take damage. (68, 0, D) a +1 heavy war axe (68, 3, D) an iguana corpse (skeletalised by now) (68, 4, D) a yak corpse (skeletalised by now) an iguana corpse (skeletalised by now) (69, 12, D) a +0 dagger (70, 8, D) a +3 orcbow of freezing (70, 12, D) a +0 dagger (70, 28, D) a +0 orcbow a centaur corpse (71, 8, D) a staff of cold (71, 12, D) a +0 dagger (71, 13, D) a +0 dagger a draconian corpse (skeletalised by now) (71, 16, D) a +1 ring mail of poison resistance (71, 17, D) the +2 orcbow "Ultimatum" {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (71, 28, D) a +0 trident (71, 29, D) a +0 trident 3 boomerangs (72, 9, D) a +0 club the +1 cloak "Tolap" {Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. a draconian corpse (skeletalised by now) (72, 27, D) a +4 short sword of venom (73, 27, D) a +0 rapier of electrocution (73, 29, D) 5 large rocks a +0 shortbow a cyclops corpse (74, 2, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (74, 4, D) a +0 trident (74, 21, D) a hell hound corpse (74, 28, D) a +0 shortbow (75, 1, D) a +2 plate armour of positive energy