Dungeon Crawl Stone Soup version 0.33-a0-1061-g71a40e40ae (webtiles) character file. Game seed: 10556595375501604341 163 sbaldrick the Conjurer (level 5, -2/34 HPs) Began as an Octopode Conjurer on Mar 7, 2025. Was a Follower of Vehumet. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:12:47 (3120 turns). sbaldrick the Conjurer (Octopode Conjurer) Turns: 3120, Time: 00:12:48 Health: -2/34 AC: 1 Str: 6 XL: 5 Next: 44% Magic: 6/18 EV: 12 Int: 22 God: Vehumet [*.....] Gold: 114 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . l - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . g - ring of magical power rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -32), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons l - a +0 short sword (weapon) Missiles d - 7 poisoned darts Jewellery g - a ring of magical power (worn) Scrolls f - a scroll of acquirement {unknown} h - a scroll of teleportation k - a scroll of poison {unknown} Potions a - a potion of magic c - a potion of resistance e - 2 potions of curing i - a potion of attraction {unknown} j - a potion of lignification {unknown} Skills: - Level 2.0 Fighting - Level 2.2 Dodging - Level 4.0 Stealth - Level 3.0 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 12% 1 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Wu Jian Zin Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) You focus your ray upon the scorpion. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray misses the scorpion. The searing ray hits the orc. The orc is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you! The searing ray hits the scorpion! The scorpion is heavily wounded. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The orc misses you. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You die... ###########+# #............ #............ #............ #.......).... #............ #.....o....(. #....@s†..).. ############# You could see a scorpion and an orc. Vanquished Creatures 2 orc priests (D:3) 3 adders A dart slug (D:2) A ribbon worm (D:2) 6 orcs 2 bats 8 endoplasms A giant cockroach (D:3) 5 hobgoblins 4 jackals (D:2) 2 quokkas 6 ball pythons 7 frilled lizards 8 goblins 5 kobolds 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sbaldrick the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 467 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 470 | D:1 | Learned a level 2 spell: Searing Ray 766 | D:1 | Found Yggarec's Weapon Shop. 1337 | D:2 | Reached XP level 3. HP: 15/21 MP: 6/6 2105 | D:2 | Found a glowing silver altar of Zin. 2221 | D:2 | Found a faded altar of an unknown god. 2240 | D:2 | Prayed at the altar of an unknown god. 2240 | D:2 | Became a worshipper of Vehumet 2240 | D:2 | Reached * piety under Vehumet 2240 | D:2 | Offered knowledge of Sandblast by Vehumet. 2252 | D:2 | Reached XP level 4. HP: 20/27 MP: 7/7 2580 | D:3 | Reached skill level 5 in Conjurations 2928 | D:3 | Found an ornate altar of the Wu Jian Council. 2989 | D:3 | Reached XP level 5. HP: 13/32 MP: 9/9 2993 | D:3 | Reached skill level 1 in Fighting 3120 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_a, wander_ebering_terrifying_dragon_lair D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, basic_altar D:3: layout_basic, nicolae_wu_jian_glorious_leap, kennysheep_generic_room_8 D:4: layout_gridville, nicolae_overflow_macrodata_refinement, lemuel_temple_firewalk_b, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Conjurations | 5 | 5.0 Spellcasting | 3 | 3.0 Fighting | 2 | 2.0 Dodging | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 29 | || 29 Tentacles | 8 | || 8 Punch | 1 | || 1 Constrict | 7 | 1 || 8 Short sword | | 3 || 3 Cast: Magic Dart | 68 | 26 || 94 Searing Ray | 3 | 5 || 8 Use: Scroll | 3 | 1 || 4 Stab: Sleeping | | 1 || 1 Armour: Skin | 15 | 8 || 23 Dodge: Dodged | 21 | 6 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3118 | 3057 | 61 | 583 | 1714 | 4 | 779.5 | Dungeon | 3118 | 3057 | 61 | 583 | 1714 | 4 | 779.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1321 daAuts D:2: 1099 daAuts D:3: 684 daAuts D:4: 12 daAuts