Dungeon Sprint DCSS version 0.34-a0 (webtiles) character file. Game seed: 2998238222600532642 224 sbaldrick the Arsonist (level 6, -24/42 HPs) Began as a Barachi Fire Elementalist on Apr 26, 2025. Was a Follower of Vehumet. Killed by an exploding white imp (52 damage) ... ignited by their inner flame ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:18 (286 turns). sbaldrick the Arsonist (Barachi Fire Elementalist) Turns: 286, Time: 00:06:19 Health: -24/42 AC: 2 Str: 9 XL: 6 Next: 0% Magic: 3/19 EV: 11 Int: 36 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 2/15 levels left rFire . . . z - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . A - orb {mayhem} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ t - +6 ring of intelligence HPRegen 0.27/turn u - +6 ring of intelligence MPRegen 0.16/turn %: no teleportation, mayhem @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop, Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons k - the +6 broad axe of Ingatalu {flame, rF+ Int+3} (You found it in the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). C - the +1 long sword of Bequeathed Offence {freeze, rN++ Str-2 Dex-3 SInv} (You found it in the Dungeon) rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Armour a - a +0 robe (worn) A - an orb of mayhem (worn) B - a +3 buckler Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (worn) u - a +6 ring of intelligence (worn) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 0.7 Fighting + Level 0.6(0.8) Short Blades + Level 0.7(1.0) Long Blades + Level 0.7(1.1) Axes + Level 0.6(1.0) Maces & Flails + Level 0.5(0.9) Polearms + Level 0.6(1.0) Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.7 Armour - Level 3.0 Dodging - Level 3.0 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 3.2 Hexes + Level 0.7 Summonings + Level 0.4 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft - Level 10.0 Fire Magic + Level 0.7 Ice Magic + Level 0.6 Air Magic + Level 0.5 Earth Magic + Level 0.6 Alchemy + Level 0.5 Invocations + Level 0.8 Evocations + Level 0.6 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Inner Flame Hex/Fire 54% N/A 1% 3 d - Volatile Blastmotes Fire/Tloc 94% 2d17 1% 3 e - Flame Wave Conj/Fire 58% 2d14 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 52% 1d2 3% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iron imp. The iron imp completely resists. The foxfire hits the white imp but does no damage. x2 Press: ? - help, v - describe, . - travel Here: a white imp (inner flame) The floor. Unknown command. Hop to where? Press: ? - help, Dir - move target Boing! The white imp gestures at you. The puff of frost misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the white imp. Flame seeps out of the white imp. The white imp is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iron imp. The iron imp completely resists. The foxfire hits the white imp. Flame seeps out of the white imp. The white imp is lightly wounded. The iron imp closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the iron imp. The iron imp completely resists. The flame wave engulfs the white imp!! The white imp is burned terribly! Vehumet accepts your kill. (Press . to intensify the flame waves.) The white imp explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.)"=.▓.....▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓@5§..▓.....▓ ▓§°§..▓..©..▓ ▓§§§..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see an iron imp. Vanquished Creatures A glass eye (D) A jelly (D) 2 white imps (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | sbaldrick the Barachi Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a transporter. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a hazy altar of Hepliaklqana. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an opulent altar of Gozag. 16 | D | Identified the spider talisman "Razeenij" {Int+6 Dex+2} 21 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 63 | D | Reached skill level 6 in Fire Magic 63 | D | Reached XP level 2. HP: 19/19 MP: 3/7 67 | D | Learned a level 2 spell: Scorch 155 | D | Became a worshipper of Vehumet 174 | D | Entered arena 2. 174 | D | Noticed a glass eye 174 | D | Found a transporter. 177 | D | Reached skill level 7 in Fire Magic 177 | D | Reached XP level 3. HP: 24/24 MP: 9/9 181 | D | Killed a glass eye 182 | D | Reached skill level 5 in Spellcasting 182 | D | Reached skill level 5 in Conjurations 182 | D | Reached skill level 10 in Fire Magic 182 | D | Reached XP level 4. HP: 31/31 MP: 3/11 182 | D | Reached XP level 5. HP: 36/36 MP: 3/12 186 | D | Learned a level 3 spell: Inner Flame 190 | D | Learned a level 3 spell: Volatile Blastmotes 195 | D | Learned a level 4 spell: Flame Wave 199 | D | Got the +6 broad axe of Ingatalu {flame, rF+ Int+3} 202 | D | Got the +1 long sword of Bequeathed Offence {freeze, rN++ | Str-2 Dex-3 SInv} 277 | D | Entered arena 3. 277 | D | Found a transporter. 280 | D | Reached * piety under Vehumet 280 | D | Offered knowledge of Poisonous Vapours by Vehumet. 281 | D | Reached XP level 6. HP: 36/42 MP: 12/13 286 | D | Killed by an exploding white imp... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Fire Magic | 6 7 10 | 10.0 Stealth | 2 3 | 3.0 Dodging | 3 | 3.0 Hexes | 2 3 | 3.2 Fighting | | 0.7 Short Blades | | 0.6 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.6 Polearms | | 0.5 Staves | | 0.6 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.7 Shields | | 0.6 Unarmed Combat | | 0.6 Summonings | | 0.7 Necromancy | | 0.4 Translocations | | 0.6 Forgecraft | | 0.6 Ice Magic | | 0.7 Air Magic | | 0.6 Earth Magic | | 0.5 Alchemy | | 0.6 Invocations | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Scorch | 5 | 3 || 8 Foxfire | 2 | 3 || 5 Inner Flame | | 1 || 1 Flame Wave | | 1 || 1 Ability: Hop | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | | 1 || 1 Dodge: Dodged | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 301 | 0 | 144 | 0 | 1 | 301.0 | Dungeon | 301 | 301 | 0 | 144 | 0 | 1 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 301 daAuts