Dungeon Crawl Stone Soup version 0.34-a0-65-g4c23f74a62 (webtiles) character file. Game seed: 11684402712615650729 30 sbaldrick the Sneak (level 3, -1/21 HPs) Began as an Octopode Hedge Wizard on May 21, 2025. Slain by Terence ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:54 (1167 turns). sbaldrick the Sneak (Octopode Hedge Wizard) Turns: 1167, Time: 00:03:54 Health: -1/21 AC: 1 Str: 9 XL: 3 Next: 18% Magic: 0/7 EV: 12 Int: 18 God: Gold: 39 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . d - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery d - a ring of resist corrosion (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 2.2 Dodging + Level 3.3 Stealth - Level 3.0 Spellcasting + Level 2.2 Conjurations * Level 1.6 Summonings + Level 1.4 Necromancy + Level 1.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Call Imp Summ 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 14% 2 Grave Claw Necr 14% 2d8 14% 2 Lesser Beckoning Tloc 14% N/A 14% 2 Maxwell's Portable Pile Tloc 7% (3-9)d3 28% 3 Teleport Other Tloc 7% N/A 28% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence bares his teeth. Terence hits you but does no damage. You are out of magic! You hit Terence but do no damage. Your grab misses Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. Your cerulean imp hits Terence but does no damage. You closely miss Terence. You grab Terence. Terence is lightly wounded. You constrict Terence. Terence closely misses you. Your cerulean imp hits Terence but does no damage. You hit Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 short sword! Your cerulean imp hits Terence but does no damage. You release your grip on Terence. Your cerulean imp hits Terence with a -4 spear. You hit Terence. Your grab misses Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses Terence. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (severely wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence barely misses you. Your cerulean imp misses Terence. Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" #.. ♣.P...#... #.P ..P...... #.P♣ _..P[.... #.P. ......... #.PP♣♣P♣...... #...PP..P.# .. ##.##.....†..#..$ ........@.###.... .......@#......# .#.######5#.#..# .......<..# # .######†### #.. #### You could see Terence. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards 2 goblins (D:1) 4 kobolds (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sbaldrick the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 369 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 912 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 953 | D:1 | Learned a level 2 spell: Call Imp 1096 | D:2 | Found a faded altar of an unknown god. 1144 | D:2 | Noticed Terence 1166 | D:2 | HP: 1/21 [Terence/+0 short sword (5)] 1167 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms, hangedman_decor_lopped, hangedman_decor_opposing D:2: layout_loops_ring, dreamdust_ecumenical_altar_grove, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Dodging | | 2.2 Spellcasting | | 3.0 Conjurations | | 2.2 Summonings | | 1.6 Necromancy | | 1.4 Translocations | | 1.3 Action || total ---------------------------++------- Melee: Dagger || 9 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 61 Call Imp || 2 Armour: Skin || 15 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1170 | 1149 | 21 | 459 | 478 | 2 | 585.0 | Dungeon | 1170 | 1149 | 21 | 459 | 478 | 2 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 978 daAuts D:2: 192 daAuts