Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15952700216369619305 343 schlurb the Sneak (level 6, -5/33 HPs) Began as a Deep Elf Alchemist on Apr 17, 2026. Slain by a water moccasin zombie (7 damage) ... in an ossuary. The game lasted 00:22:36 (2649 turns). schlurb the Sneak (Deep Elf Alchemist) Turns: 2649, Time: 00:22:36 Health: -5/33 AC: 4 Str: 7 XL: 6 Next: 31% Magic: 1/15 EV: 12 Int: 20 God: Gold: 258 SH: 5 Dex: 15 Spells: 2/14 levels left rFire + . . (50%) f - +1 war axe (sunder) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth +++ h - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: reflection, clarity @: no status effects A: magic regeneration, iridescent scales 1, clarity a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 258 gold pieces. Inventory: Hand Weapons f - a +1 war axe of sundering (weapon) g - a +0 heavy trident Armour a - a +0 robe (worn) e - a +0 pair of gloves Magical Staves b - a staff of alchemy Jewellery d - an amulet of reflection (worn) h - a ring of protection from fire (worn) Talismans c - a scarab talisman Wands d - a wand of digging (8) Scrolls w - a scroll of enchant weapon i - 2 scrolls of identify W - a scroll of brand weapon Potions g - a potion of magic j - a potion of brilliance {unknown} k - a potion of berserk rage {unknown} r - 2 potions of resistance Skills: + Level 0.4 Fighting + Level 2.0 Staves + Level 3.1 Dodging + Level 5.2 Stealth + Level 0.2 Shields + Level 4.6 Spellcasting + Level 1.4 Conjurations + Level 0.8 Air Magic + Level 4.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d2 4% 1 b - Mercury Arrow Conj/Alch 32% 2d7 5% 2 c - Olgreb's Toxic Radia Alch 23% N/A 19% 4 d - Passwall Erth 4% N/A 34% 3 e - Searing Ray Conj 20% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Sticky Flame Fire/Alch 13% 2d5 43% 4 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Message History You barely miss the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin zombie. The water moccasin zombie is severely damaged. The gnoll zombie is no longer weakened. The water moccasin zombie closely misses you. The water moccasin zombie bites you but does no damage. Casting: Mercury Arrow (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (severely damaged, 76% to hit) You focus your ray upon the water moccasin zombie. The searing ray hits the water moccasin zombie. The water moccasin zombie is almost destroyed. The searing ray hits the adder zombie. You destroy the adder zombie! The searing ray hits the water moccasin zombie! The water moccasin zombie is lightly damaged. (Press . to maintain the ray.) The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin zombie. You destroy the water moccasin zombie! The searing ray hits the water moccasin zombie. The water moccasin zombie is moderately damaged. The searing ray hits the orc zombie. The orc zombie is severely damaged. Your Staves skill increases to level 2! The searing ray misses the water moccasin zombie. The searing ray hits the orc zombie. You destroy the orc zombie! The water moccasin zombie bites you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. The water moccasin zombie barely misses you. The water moccasin zombie bites you! You die... ###+# #.§☼# #..○# #... #Z. #Z### #@○§# #☼○☼# #°..# #.§§# ###☼# #..§# #...########## #..§#...#?!?!# #...'.∩.#??)?+ You could see a water moccasin zombie and a gnoll zombie. Vanquished Creatures A phantom (D:3) A weeping skull (Ossuary) An orc priest (D:3) 2 water moccasin zombies (Ossuary) A mummy (D:4) 3 adders 2 ufetubi (D:3) 2 adder zombies (Ossuary) 2 dart slugs A gnoll zombie (Ossuary) A ribbon worm (D:2) 9 endoplasms 2 hobgoblins 8 orcs (D:3) 2 quokkas (D:1) 5 ball pythons 5 bats 4 frilled lizards 6 goblins A hobgoblin zombie (D:4) A jackal zombie (Ossuary) 3 kobolds 2 orc zombies 12 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schlurb the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 243 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 339 | D:1 | Learned a level 2 spell: Mercury Arrow 459 | D:1 | You fall into a shaft and drop 1 floor! 552 | D:2 | Reached skill level 3 in Stealth 644 | D:2 | Reached XP level 3. HP: 13/19 MP: 10/10 1311 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1311 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1489 | D:3 | Reached XP level 4. HP: 23/24 MP: 9/12 1494 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 1498 | D:3 | Learned a level 3 spell: Passwall 1815 | D:3 | Reached skill level 4 in Stealth 2033 | D:3 | Encountered a phantom 2068 | D:3 | Killed a phantom 2069 | D:3 | Reached skill level 1 in Staves 2069 | D:3 | Reached XP level 5. HP: 13/28 MP: 0/13 2474 | D:4 | Found a sand-covered staircase. 2577 | D:4 | Learned a level 2 spell: Searing Ray 2580 | Ossuary | Entered an ossuary 2600 | Ossuary | Reached XP level 6. HP: 29/33 MP: 5/14 2604 | Ossuary | Reached skill level 5 in Stealth 2646 | Ossuary | HP: 1/33 [water moccasin zombie (7)] 2649 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, minmay_rat_gold_closets D:2: layout_loops_ring D:3: layout_loops_ring D:4: layout_cave_pools, mainiacjoe_overflow_six_doors_small, nicolae_ossuary_entry_giza, minmay_goblin_kobold_house, uniq_edmund, uniq_sigmund Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.2 Spellcasting | 4 | 4.6 Alchemy | 4 | 4.6 Staves | 1 2 | 2.0 Dodging | 3 | 3.1 Fighting | | 0.4 Shields | | 0.2 Conjurations | | 1.4 Air Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 67 | 75 || 142 Melee: Unarmed | 16 | || 16 Staff | 51 | 70 || 121 War axe | | 5 || 5 Cast: Poisonous Vapours | 35 | 13 || 48 Mercury Arrow | 12 | 11 || 23 Olgreb's Toxic Ra | | 2 || 2 Searing Ray | | 6 || 6 Drink: Mutation | 1 | || 1 Read: Identify | 5 | || 5 Poison | | 1 || 1 Stab: Sleeping | 3 | 2 || 5 Armour: Robe | 38 | 54 || 92 Dodge: Dodged | 47 | 54 || 101 Block: Other | 16 | 19 || 35 Reflection | | 1 || 1