schrottmo Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 21, D:1) a hobgoblin corpse (skeletalised by now) (11, 1, D:1) a +0 short sword (14, 8, D:1) 4 stones (16, 12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -13, D:1) a +0 dagger (35, 0, D:1) a +0 short sword (36, 0, D:1) a rat skeleton (37, 2, D:1) a +0 whip (40, 19, D:1) a jackal skeleton a jackal skeleton (43, -10, D:1) a +0 hand axe (59, -11, D:1) a +0 short sword Level 2 of the Dungeon (2, -1, D:2) a rat corpse (4, -1, D:2) a rat corpse (6, 20, D:2) a +0 dagger (8, 9, D:2) 6 stones (9, 1, D:2) a ball python corpse (25, -17, D:2) a +0 whip (26, -16, D:2) a +0 dagger (27, 15, D:2) a +0 club a goblin skeleton (27, 38, D:2) a +0 mace (31, 10, D:2) a +0 whip the +0 robe of the Grinning Gods {Harm rPois Slay-2 SInv} Harm: It increases damage dealt and taken. rPois: It protects you from poison. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. a kobold skeleton (33, 10, D:2) a rat corpse (skeletalised by now) (36, 8, D:2) a +0 ring mail