Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 2085287527745225129 184 schwarznadel the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on June 5, 2025. Mangled by a river rat (8 damage) ... in a sewer. The game lasted 00:11:17 (1731 turns). schwarznadel the Conjurer (Deep Elf Conjurer) Turns: 1731, Time: 00:11:17 Health: -6/28 AC: 3 Str: 4 XL: 5 Next: 36% Magic: 8/14 EV: 12 Int: 25 God: Gold: 84 SH: 0 Dex: 17 Spells: 10/13 levels left rFire . . . n - staff "Likuphy" {rC+ Dex+4 Conj Earth} rCold + . . (no offhand) rNeg + . . a - +0 robe rPois . r - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ p - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: attractive, enlightened, flying A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 short sword Missiles l - 2 curare-tipped darts v - 8 poisoned darts Armour a - a +0 robe (worn) e - a +0 cloak k - a +2 chain mail of cold resistance r - a +0 helmet (worn) Magical Staves n - the staff "Likuphy" (weapon) {rC+ Dex+4 Conj Earth} (You found it on level 2 of the Dungeon) [staff of earth] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. Jewellery p - a ring of positive energy (worn) Scrolls d - a scroll of fog {unknown} f - a scroll of noise {unknown} m - a scroll of poison {unknown} q - a scroll of teleportation {unknown} s - a scroll of identify {unknown} Potions b - a potion of magic g - a potion of enlightenment h - a potion of mutation {unknown} i - a potion of brilliance {unknown} o - a potion of might {unknown} t - a potion of heal wounds {unknown} u - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 6.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 16% 3d10 22% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 (+2d4 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You closely miss the river rat. The river rat is almost dead. You closely miss the river rat. The river rat is almost dead. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat is almost dead. The river rat closely misses you. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you. The river rat closely misses you. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The river rat barely misses you. You hit the river rat. The river rat is almost dead. The river rat twitches its whiskers. The river rat completely misses you. You barely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * A rat comes into view. The rat squeaks loudly. You hit the river rat but do no damage. The river rat is almost dead. The river rat barely misses you. You closely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat misses you. It was a potion of attraction. You feel attractive to monsters. The river rat bites you! You die... ≈≈~~≈....r....~.~≈~≈≈≈≈≈≈≈≈# .~~~......r.r.~~~~.~~~≈≈≈~~# ........rr.S...........~~~.# ...........................' #.........................# ##.......##...............# #...##..#####.†.††.###..### ∩..# ##.r######...## #### ## ##rr@# ##### ##### You could see a river rat and 2 rats. Vanquished Creatures A kobold brigand (Sewer) 3 river rats (Sewer) 4 adders A ribbon worm (D:2) 6 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 6 jackals A quokka (D:2) 7 ball pythons 9 bats 4 frilled lizards 6 goblins (D:1) 4 kobolds 10 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schwarznadel the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 378 | D:1 | Reached skill level 5 in Conjurations 517 | D:1 | Learned a level 2 spell: Searing Ray 806 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1095 | D:2 | Found a faded altar of an unknown god. 1176 | D:2 | Identified the staff "Likuphy" {rC+ Dex+4 Conj Earth} 1544 | D:3 | Found a glowing drain. 1549 | Sewer | Entered a sewer 1592 | Sewer | Noticed a kobold brigand 1598 | Sewer | Killed a kobold brigand 1599 | Sewer | Reached skill level 6 in Conjurations 1599 | Sewer | Reached XP level 4. HP: 14/24 MP: 3/12 1686 | Sewer | Reached XP level 5. HP: 28/28 MP: 7/13 1730 | Sewer | HP: 1/28 [river rat (1)] 1731 | Sewer | Mangled by a river rat Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, grunt_decor_resistance, chequers_garden D:3: layout_basic, serial_undead, serial_undead_e, serial_undead_c, serial_undead_f, serial_undead_d, serial_undead_b, serial_undead_d, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_jessica, uniq_natasha Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Unarmed | 3 | || 3 Staff | 1 | 20 || 21 Cast: Magic Dart | 72 | 8 || 80 Searing Ray | 8 | 4 || 12 Use: Potion | | 2 || 2 Armour: Robe | 22 | 16 || 38 Dodge: Dodged | 22 | 29 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1737 | 1670 | 67 | 219 | 1015 | 4 | 434.2 | Dungeon | 1551 | 1484 | 67 | 189 | 949 | 3 | 517.0 | Sewer | 185 | 185 | 0 | 30 | 66 | 1 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 569 daAuts Sewer: 185 daAuts D:3: 35 daAuts