scionoferis Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 4, D:1) a jackal corpse (skeletalised by now) (6, -6, D:1) a +0 ring mail (13, 5, D:1) 6 stones (30, 17, D:1) a +0 mace (33, -13, D:1) a +0 leather armour (37, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 33, D:2) a quokka corpse (skeletalised by now) (17, -8, D:2) a +0 short sword (17, 29, D:2) a +0 club (18, -12, D:2) a +0 robe (21, 16, D:2) a +0 whip a gnoll corpse (skeletalised by now) (30, 2, D:2) a +0 club a +0 sling a goblin corpse (32, 2, D:2) a hobgoblin corpse (32, 10, D:2) a +0 club (33, -5, D:2) a +0 buckler of fire resistance (37, -14, D:2) 5 boomerangs (39, 0, D:2) a ring of wizardry (41, 23, D:2) a ball python corpse (skeletalised by now) (43, 27, D:2) a -2 sling {Chinhae} Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (9, 10, D:3) 5 stones (11, 3, D:3) a +0 club (15, -8, D:3) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (17, -28, D:3) a hobgoblin corpse (18, 7, D:3) a bat skeleton (20, -21, D:3) a +0 club (24, -11, D:3) 6 stones (25, -17, D:3) a +0 robe (25, -4, D:3) a +0 dagger a +0 robe a +0 flail a +0 club (25, -3, D:3) a +0 trident a +0 flail an orc corpse a gnoll corpse (25, -2, D:3) a +0 dagger a +0 robe (28, -15, D:3) 5 stones (35, -18, D:3) a +0 club (39, 5, D:3) a +0 short sword an orc corpse (skeletalised by now) (40, 15, D:3) 2 stones (43, 0, D:3) a +0 dagger (44, -3, D:3) a +0 dagger