Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13286082880116088013 158 sdmac the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on July 4, 2025. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (7 damage) ... on level 4 of the Dungeon. The game lasted 00:09:15 (2652 turns). sdmac the Magician (Djinni Conjurer) Turns: 2652, Time: 00:09:16 Health: -1/35 AC: 2 Str: 6 XL: 5 Next: 67% Gold: 145 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . n - +11 plutonium sword {^Contam Stlth-} rCold x . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons m - a +0 quick blade n - the +11 plutonium sword (weapon) {^Contam Stlth-} (You found it on level 3 of the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. Armour a - a +0 robe (worn) Jewellery h - a ring of see invisible Scrolls c - a scroll of teleportation {unknown} f - a scroll of butterflies g - a scroll of poison {unknown} i - a scroll of amnesia {unknown} j - a scroll of noise {unknown} k - 2 scrolls of identify l - a scroll of vulnerability {unknown} Potions b - a potion of invisibility {unknown} d - a potion of attraction {unknown} e - a potion of lignification {unknown} o - a potion of resistance {unknown} Skills: + Level 0.1 Long Blades + Level 2.4 Dodging + Level 1.9 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Forgecraft + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Freeze Ice 100% 1d10 1% 1 f - Ensorcelled Hibernat Hex/Ice 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Found an escape hatch in the floor. The gnoll is no longer moving quickly. x2 The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. A bat comes into view. The gnoll attacks as it pursues you! The gnoll misses you. The bat misses you. The bat barely misses you. The bat hits you. The bat barely misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You hear the slow rusting of a distant drain. The bat hits you but does no damage. The gnolls pick up the pace! The bat hits you but does no damage. The gnoll barely misses you. The gnoll misses you. There is an escape hatch in the floor here. The bat hits you but does no damage. x2 The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You fly downwards. The hatch slams shut behind you. The jelly quivers. Found a scroll labelled YVETAW RUBUROCKU and 5 boomerangs. Found a stone staircase leading up. A sleepcap comes into view. Found an escape hatch in the floor. Found a stone staircase leading down. Your attacks no longer feel as feeble. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! The jelly barely misses you. The jelly attacks as it pursues you! The jelly misses you. The gnoll hits you but does no damage. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You slash the sleepcap! The sleepcap is moderately damaged. The gnoll barely misses you. The jelly hits you but does no damage. The sleepcap closely misses you. The gnoll hits you with a +0 whip! You die... ####### ##### #.....# ..... #.....# ...... #.....# ......#####...(.# ...>....J.zz....# ......f@jzzz....# ...>?...........# ####+#..........# #..........# #.....###### +.....# #<....# #.....# You could see a sleepcap, a jelly, 5 wights and a gnoll (swift). Vanquished Creatures Terence (D:2) 4 adders (D:2) A gnoll (D:3) 2 river rats (D:3) 3 dart slugs An orc (D:3) 7 endoplasms 2 giant cockroaches 6 hobgoblins 12 jackals 2 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:1) 7 goblins 5 kobolds 8 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sdmac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sdmac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 286 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 495 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 495 | D:1 | Learned a level 1 spell: Freeze 1540 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1682 | D:2 | Noticed Terence 1699 | D:2 | Killed Terence 1934 | D:2 | Reached XP level 5. HP: 26/35 MP: 0/0 1934 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2444 | D:3 | Found the +11 plutonium sword {^Contam Stlth-} 2483 | D:3 | Got the +11 plutonium sword {^Contam Stlth-} 2578 | D:3 | Found a glowing drain. 2652 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, minmay_close_crescents D:2: layout_loops_ring, hex_medium, uniq_terence D:3: layout_basic, gup_sewer_entry_bowl, nicolae_grassy_gnolls D:4: layout_gridville, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Long Blades | | 0.1 Dodging | | 2.4 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Triple sword | | 8 || 8 Cast: Magic Dart | 70 | 69 || 139 Searing Ray | 3 | 6 || 9 Freeze | 4 | 8 || 12 Use: Scroll | | 1 || 1 Armour: Robe | 4 | 22 || 26 Dodge: Dodged | | 27 || 27