sdmac Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 10, D:1) a bat corpse (skeletalised by now) (3, -8, D:1) a book of Conjurations (3, 2, D:1) a +0 robe (4, -25, D:1) a +0 spear (5, -17, D:1) a bat corpse (skeletalised by now) (6, -2, D:1) a +0 spear (14, -11, D:1) a +0 dagger (17, -3, D:1) 5 stones (17, 12, D:1) a hobgoblin skeleton (20, -10, D:1) a bat skeleton (20, 3, D:1) a +0 dagger (21, -14, D:1) a hobgoblin skeleton (21, -13, D:1) a ball python skeleton (22, -16, D:1) a bat skeleton (24, -11, D:1) a rat skeleton (29, 12, D:1) a rat skeleton (31, 12, D:1) a rat skeleton (32, 16, D:1) a ball python skeleton (33, -4, D:1) a rat skeleton (33, 12, D:1) a +0 dagger a kobold skeleton (35, -5, D:1) a +0 club a kobold skeleton (35, 18, D:1) a +0 dagger (43, 2, D:1) a +0 dagger Level 2 of the Dungeon (4, 3, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (7, 24, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (9, 25, D:2) a goblin corpse (skeletalised by now) (15, 15, D:2) a +0 club (23, 24, D:2) a +0 dagger (24, 21, D:2) a +0 dagger (25, 18, D:2) a +0 club Level 3 of the Dungeon (10, -9, D:3) a +0 ring mail (11, -29, D:3) a +0 flail (18, -26, D:3) a scroll of acquirement