Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11298346863299809115 767 sdmac the Magician (level 7, -11/36 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:17:32 (4343 turns). sdmac the Magician (Deep Elf Conjurer) Turns: 4343, Time: 00:17:32 Health: -11/36 AC: 2 Str: 4 XL: 7 Next: 52% Magic: 17/19 EV: 12 Int: 25 God: Sif Muna [......] Gold: 175 SH: 0 Dex: 13 Spells: 14/20 levels left rFire . . . v - +4 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.72/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons c - a +0 dagger m - a +1 flail of protection p - a +1 hammer of holy wrath q - a +0 club s - a +3 vampiric spear v - a +4 quarterstaff of chaos (weapon) Missiles y - 2 throwing nets Armour a - a +0 robe (worn) t - a +1 helmet Jewellery l - an amulet of magic regeneration (worn) Wands k - a wand of paralysis (20) r - a wand of flame (13) Scrolls f - 2 scrolls of identify h - a scroll of noise j - a scroll of revelation {unknown} n - 2 scrolls of enchant armour {unknown} o - 2 scrolls of teleportation {unknown} u - a scroll of vulnerability {unknown} w - a scroll of blinking {unknown} x - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of brilliance {unknown} g - 4 potions of curing {unknown} i - a potion of heal wounds {unknown} Skills: + Level 0.1 Short Blades + Level 0.1 Polearms + Level 3.6 Dodging + Level 3.6 Stealth + Level 7.4 Spellcasting + Level 6.7 Conjurations + Level 3.5 Necromancy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Soul Splinter Necr 100% N/A 1% 1 d - Grave Claw Necr 54% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 52% 3d10 4% 3 Vampiric Draining Necr 27% 2d7 4% 3 Sandblast Erth 18% 2d7 6% 1 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Passwall Erth 9% N/A 19% 3 Martyr's Knell Necr/Summ 18% N/A 30% 4 Death Channel Necr 13% N/A 92% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and quivering stones (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and quivering stones (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and quivering stones (heavily wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is heavily wounded. The centaur throws a stone. The stone closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and quivering stones (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and quivering stones (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... ...........#### ...........# . ...........# .. #..........# ... #..........# ....######..........## ....c...# ...........# ##......######.......# .'.....†'@...........### ##......####...........# #......# #.........#.... #......# #........####.. +......# ####.##### # #......#######.### ..#+#'#.....).)...# .. #.#.........#.# #......####.# You could see a centaur. Vanquished Creatures 2 scorpions (D:5) A howler monkey (D:5) 2 bombardier beetles An orc priest (D:4) Crazy Yiuf (D:3) 2 hounds (D:4) 2 iguanas (D:5) Terence (D:3) An orc wizard (D:3) Robin (D:3) 8 gnolls 5 adders 3 ufetubi 3 dart slugs A ribbon worm (D:3) 7 endoplasms 4 giant cockroaches 12 hobgoblins 5 jackals (D:1) 9 orcs 6 ball pythons 6 bats 3 frilled lizards 14 goblins 4 kobolds 6 rats 110 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:5) A hobgoblin (D:2) 2 rats (D:2) 4 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sdmac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:1 | Reached XP level 2. HP: 6/15 MP: 6/8 534 | D:1 | Reached skill level 5 in Conjurations 636 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1440 | D:2 | Learned a level 2 spell: Searing Ray 1449 | D:2 | Learned a level 1 spell: Soul Splinter 1493 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 2193 | D:3 | Noticed Terence 2203 | D:3 | Killed Terence 2240 | D:3 | Reached XP level 5. HP: 27/28 MP: 5/12 2309 | D:3 | Reached skill level 4 in Spellcasting 2753 | D:3 | Learned a level 2 spell: Grave Claw 2765 | D:3 | Noticed Crazy Yiuf 2796 | D:3 | Found Tiduesif's Distillery. 2976 | D:3 | Noticed Robin 2989 | D:3 | Killed Robin 2990 | D:3 | Reached skill level 1 in Necromancy 3040 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3146 | D:3 | Reached skill level 5 in Spellcasting 3271 | D:3 | Killed Crazy Yiuf 3347 | D:4 | Reached XP level 6. HP: 27/32 MP: 11/15 3550 | D:4 | Found a broken altar of Ashenzari. 3788 | D:4 | Found a shadowy altar of Dithmenos. 3919 | D:5 | Entered Level 5 of the Dungeon 3936 | D:5 | Reached skill level 6 in Spellcasting 3956 | D:5 | Reached XP level 7. HP: 36/36 MP: 15/18 4077 | D:5 | Found a staircase to the Ecumenical Temple. 4140 | Temple | Entered the Ecumenical Temple 4173 | Temple | Became a worshipper of Sif Muna the Loreminder 4244 | D:5 | Reached skill level 7 in Spellcasting 4343 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_alcove_2, serial_shops, nicolae_shop_tiny_waterfront, roderic_roman_lattice, minivault_19, nicolae_the_louvre, uniq_robin, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_rooms, nicolae_dithmenos_the_darkroom, cheibrodos_ashenzari_chains D:5: minmay_recursive_quarters, layout_basic, minmay_temple_entry_nine_rooms Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.7 Stealth | 3 | 3.6 Dodging | 3 | 3.6 Spellcasting | 5 6 7 | 7.4 Necromancy | 1 2 3 | 3.5 Short Blades | | 0.1 Polearms | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 30 | 2 | || 32 Spear | | 3 | || 3 Cast: Magic Dart | 83 | 143 | 40 || 266 Soul Splinter | | 14 | 3 || 17 Searing Ray | | 8 | 3 || 11 Grave Claw | | 5 | || 5 Use: Scroll | | 1 | || 1 Armour: Robe | 24 | 8 | 10 || 42 Dodge: Dodged | 27 | 15 | 8 || 50 Block: Kite shield | 2 | | || 2