Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11502648624408950296 19 sdmac the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on July 9, 2025. Slain by a gnoll ... wielding a +0 whip of venom (8 damage) ... on level 1 of the Dungeon. The game lasted 00:04:31 (907 turns). sdmac the Conjurer (Demigod Conjurer) Turns: 907, Time: 00:04:32 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 39% Magic: 4/7 EV: 11 Int: 20 God: Gold: 63 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . i - +2 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -15) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons e - a +0 dagger i - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) c - a +0 barding Scrolls h - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of lignification {unknown} f - a potion of haste {unknown} g - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You can't go up here! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The gnoll barely misses you. The gnoll closely misses you. The gnoll barely misses you. There is a stone staircase leading up here. The gnoll barely misses you. x2 You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of venom (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of venom (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip of venom! You are lethally poisoned! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of venom (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You feel very sick. The gnoll hits you with a +0 whip of venom! You die... .# #.#....# .# #.###### .### #.# .#.####.## .#...##..# .###..)..### ##### .#######...####...# ...# #.#...##.j.# .#.#####........@.# .#......###...#...# .#.####...........# .#.# #####.....#### .#####......##.# .####...)..###.# ##....#.#### #.## ##......# #..# ..####### ##.# You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sdmac the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 253 | D:1 | Reached skill level 4 in Conjurations 301 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 901 | D:1 | Learned a level 2 spell: Searing Ray 907 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Spellcasting | 2 | 2.0 Dodging | | 1.8 Stealth | | 1.8 Action || total ---------------------------++------- Cast: Magic Dart || 40 Armour: Robe || 2 Dodge: Dodged || 7