Dungeon Crawl Stone Soup version 0.33-a0-1331-g1b03d5c995 (webtiles) character file. Game seed: 16086953808099637265 700 seagullwaffle the Magician (level 7, -13/51 HPs) Began as a Gnoll Wanderer on Apr 9, 2025. Was a Believer of Kikubaaqudgha. Mangled by a sleepcap (20 damage) ... while put to sleep by a sleepcap... on level 6 of the Dungeon. The game lasted 00:09:55 (4279 turns). seagullwaffle the Magician (Gnoll Wanderer) Turns: 4279, Time: 00:09:55 Health: -13/51 AC: 2 Str: 9 XL: 7 Next: 65% Magic: 9/18 EV: 2 Int: 16 God: Kikubaaqudgha [**....] Gold: 246 SH: 0 Dex: 11 Spells: 13/21 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ u - ring of wizardry HPRegen 0.28/turn (no ring) MPRegen 0.16/turn %: wizardry (x1) @: sleeping A: fangs 1, treasure sense, distributed training a: Renounce Religion, Unearth Wretches You were on level 6 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 246 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 13 poisoned darts (quivered) Armour c - a +0 robe (worn) Magical Staves n - a staff of conjuration Jewellery u - a ring of wizardry (worn) Scrolls f - 8 scrolls of identify {unknown} h - a scroll of silence {unknown} m - 2 scrolls of immolation {unknown} o - 3 scrolls of teleportation {unknown} p - a scroll of blinking {unknown} q - a scroll of revelation {unknown} r - a scroll of torment {unknown} v - a scroll of acquirement {unknown} w - a scroll of noise {unknown} Potions b - a potion of lignification e - 2 potions of attraction {unknown} g - a potion of resistance {unknown} i - a potion of cancellation {unknown} j - 2 potions of curing {unknown} k - a potion of moonshine {unknown} l - a potion of might {unknown} s - a potion of heal wounds {unknown} t - 2 potions of haste {unknown} Skills: + Level 2.7 Fighting + Level 2.7 Short Blades + Level 2.7 Long Blades + Level 2.7 Axes + Level 2.7 Maces & Flails + Level 2.7 Polearms + Level 2.7 Staves + Level 2.7 Ranged Weapons + Level 5.3 Throwing + Level 2.7 Armour + Level 2.7 Dodging + Level 3.6 Stealth + Level 2.7 Shields + Level 2.7 Unarmed Combat + Level 7.7 Spellcasting + Level 4.4 Conjurations + Level 2.2 Hexes + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Forgecraft + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 4.4 Alchemy + Level 3.0 Invocations + Level 2.7 Evocations + Level 2.4 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 64% 1d4 1% 1 b - Shock Conj/Air 64% 1d7 1% 1 c - Searing Ray Conj 40% 2d5 1% 2 d - Fulminant Prism Conj/Alch 10% 3d9 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 26% N/A 1% 1 Kiss of Death Conj/Necr 64% 2d10 1% 1 Magic Dart Conj 80% 1d7 1% 1 Soul Splinter Necr 52% N/A 1% 1 Jinxbite Hex 26% N/A 2% 2 Lesser Beckoning Tloc 26% N/A 2% 2 Sublimation of Blood Necr 13% N/A 2% 2 Hailstorm Conj/Ice 16% 3d6 3% 3 Maxwell's Portable Pile Tloc 13% (3-9)d3 6% 3 Teleport Other Tloc 13% N/A 6% 3 Vampiric Draining Necr 13% 2d6 6% 3 Leda's Liquefaction Alch/Erth 8% N/A 12% 4 Petrify Alch/Erth 16% N/A 12% 4 Animate Dead Necr 13% N/A 19% 4 Alistair's Intoxication Alch 13% N/A 21% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Kikubaaqudgha Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! The searing ray hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you but does no damage. An adder comes into view. The sleepcap releases spores at you!! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ##....### ### ..#...##..######.## ## ..#........#...#..# #. ...........#......#####. .##.....#....####..#.##< ..#.....####............ ..........###...#....... ...............#####..#. .......@..##...# #.... .......f.......# #..... ..#.......#.#... #..#.. ..#......####.... #..#.. #....... ...... .........# (........). ............ You could see a sleepcap. Vanquished Creatures An ogre (D:5) A phantom (D:5) A bombardier beetle (D:3) 2 orc priests 2 hounds (D:4) A sleepcap (D:5) 2 iguanas Jessica (D:3) Terence (D:2) Natasha (thrice) (D:2) 2 orc wizards (D:5) 4 gnolls (D:3) 2 adders (D:5) A dart slug (D:2) 8 orcs 10 bats 5 endoplasms 3 giant cockroaches 6 goblins 10 hobgoblins 2 jackals (D:5) 2 quokkas 8 ball pythons A frilled lizard (D:1) 5 kobolds 8 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seagullwaffle the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | seagullwaffle set off with the following items: a +0 | dagger, a potion of lignification, a +0 robe, 10 poisoned | darts; and the following spells available to memorise: | Poisonous Vapours, Shock, Hailstorm, Leda's Liquefaction, | Petrify. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 2 | D:1 | Learned a level 1 spell: Poisonous Vapours 5 | D:1 | Learned a level 1 spell: Shock 148 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/10 272 | D:1 | Found Keecotef's General Store. 319 | D:1 | Learned a level 2 spell: Searing Ray 628 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/11 1026 | D:2 | Noticed Terence 1030 | D:2 | Killed Terence 1031 | D:2 | Reached skill level 1 in Fighting 1031 | D:2 | Reached skill level 1 in Short Blades 1031 | D:2 | Reached skill level 1 in Long Blades 1031 | D:2 | Reached skill level 1 in Axes 1031 | D:2 | Reached skill level 1 in Maces & Flails 1031 | D:2 | Reached skill level 1 in Polearms 1031 | D:2 | Reached skill level 1 in Staves 1031 | D:2 | Reached skill level 1 in Ranged Weapons 1031 | D:2 | Reached skill level 1 in Armour 1031 | D:2 | Reached skill level 1 in Dodging 1031 | D:2 | Reached skill level 1 in Shields 1031 | D:2 | Reached skill level 1 in Unarmed Combat 1031 | D:2 | Reached skill level 1 in Invocations 1031 | D:2 | Reached skill level 1 in Evocations 1034 | D:2 | Reached XP level 4. HP: 30/32 MP: 7/13 1100 | D:2 | Noticed Natasha 1116 | D:2 | Killed Natasha 1117 | D:2 | Reached skill level 1 in Hexes 1117 | D:2 | Reached skill level 1 in Summonings 1117 | D:2 | Reached skill level 1 in Necromancy 1117 | D:2 | Reached skill level 1 in Translocations 1117 | D:2 | Reached skill level 1 in Forgecraft 1117 | D:2 | Reached skill level 1 in Fire Magic 1117 | D:2 | Reached skill level 1 in Ice Magic 1117 | D:2 | Reached skill level 1 in Air Magic 1117 | D:2 | Reached skill level 1 in Earth Magic 1117 | D:2 | Reached skill level 1 in Shapeshifting 1211 | D:2 | Noticed Natasha 1214 | D:2 | Killed Natasha 1368 | D:2 | Noticed Natasha 1372 | D:2 | Killed Natasha 1373 | D:2 | Reached XP level 5. HP: 32/37 MP: 10/14 1943 | D:3 | Found a faded altar of an unknown god. 1953 | D:3 | Prayed at the altar of an unknown god. 1953 | D:3 | Became a worshipper of Kikubaaqudgha 1953 | D:3 | Reached * piety under Kikubaaqudgha 1953 | D:3 | Received a gift from Kikubaaqudgha 2185 | D:3 | Noticed Jessica 2194 | D:3 | Killed Jessica 2195 | D:3 | Reached XP level 6. HP: 44/44 MP: 9/16 2199 | D:3 | Got Jessica's Grimoire of Evil 2207 | D:3 | Learned a level 4 spell: Fulminant Prism 2284 | D:3 | Reached skill level 5 in Throwing 2458 | D:3 | You fall into a shaft and drop 1 floor! 3192 | D:5 | Entered Level 5 of the Dungeon 3225 | D:5 | Reached XP level 7. HP: 7/50 MP: 11/18 3535 | D:5 | Found a staircase to the Ecumenical Temple. 4045 | D:5 | Reached ** piety under Kikubaaqudgha 4279 | D:6 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, patterned_corridor D:2: layout_loops_ring, chequers_serial_rivers_micro_e, uniq_natasha, uniq_terence D:3: layout_loops_corners, mainiacjoe_overflow_paths, basic_ecumenical_altar, kennysheep_jessica_study D:4: layout_loops_ring, due_unseen_surprise D:5: layout_basic, minmay_temple_entry_statues_pillars D:6: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.7 Short Blades | 1 2 | 2.7 Long Blades | 1 2 | 2.7 Axes | 1 2 | 2.7 Maces & Flails | 1 2 | 2.7 Polearms | 1 2 | 2.7 Staves | 1 2 | 2.7 Ranged Weapons | 1 2 | 2.7 Armour | 1 2 | 2.7 Dodging | 1 2 | 2.7 Shields | 1 2 | 2.7 Unarmed Combat | 1 2 | 2.7 Invocations | 1 2 3 | 3.0 Evocations | 1 2 | 2.7 Hexes | 1 2 | 2.2 Summonings | 1 2 | 2.2 Necromancy | 1 2 | 2.2 Translocations | 1 2 | 2.2 Forgecraft | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Shapeshifting | 1 2 | 2.4 Conjurations | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | 3 | 3.6 Throwing | 5 | 5.3 Spellcasting | | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | | 7 || 11 Staff | | 26 | || 26 Bite | | 1 | 2 || 3 Throw: Dart | | | 7 || 7 Cast: Poisonous Vapours | 49 | 38 | 6 || 93 Shock | 3 | 12 | 13 || 28 Searing Ray | | 11 | 9 || 20 Fulminant Prism | | 2 | || 2 Invoke: Unearth Wretches | | 1 | || 1 Stab: Sleeping | | 4 | || 4 Paralysed | | 1 | || 1 Armour: Robe | 11 | 35 | 21 || 67 Dodge: Dodged | 14 | 28 | 12 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4268 | 4109 | 159 | 0 | 3520 | 6 | 711.3 | Dungeon | 4268 | 4109 | 159 | 0 | 3520 | 6 | 711.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1044 daAuts D:2: 1007 daAuts D:1: 860 daAuts D:4: 728 daAuts D:3: 594 daAuts D:6: 33 daAuts