secondlife Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (11, 30, D:1) a +0 robe (18, 17, D:1) a +0 club a kobold corpse (skeletalised by now) (19, 18, D:1) a bat corpse (skeletalised by now) (21, 26, D:1) a rat corpse (skeletalised by now) (27, 17, D:1) a +0 sling (29, 5, D:1) a bat skeleton (29, 33, D:1) a rat corpse (skeletalised by now) (30, 15, D:1) a bat corpse (skeletalised by now) (37, 7, D:1) a +0 short sword (39, 7, D:1) a ball python corpse (skeletalised by now) (40, 38, D:1) a ball python corpse (skeletalised by now) (46, 25, D:1) a +0 leather armour (47, 9, D:1) a +0 ring mail (47, 20, D:1) the gnoll skeleton of secondlife (50, 3, D:1) a ball python skeleton (51, 2, D:1) a hobgoblin skeleton (58, 23, D:1) a +0 club (59, 13, D:1) a +0 dagger Level 2 of the Dungeon (3, 29, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 8, D:2) a bat skeleton (13, -6, D:2) a frilled lizard corpse (skeletalised by now) (25, 4, D:2) a +0 leather armour (31, -4, D:2) a quokka corpse (skeletalised by now) (40, 11, D:2) a +0 robe (41, 15, D:2) a +0 hand axe (43, 13, D:2) a +0 scale mail (45, -13, D:2) a +0 whip (50, -4, D:2) the +5 ring mail of the Riding Gods {Harm Rampage *Silence rElec rCorr} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (53, -6, D:2) a staff of alchemy (59, -6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (6, 0, D:3) a +0 ring mail (9, 9, D:3) a ball python corpse (skeletalised by now) (15, 32, D:3) a ball python corpse (skeletalised by now) (15, 33, D:3) a +0 flail (21, 33, D:3) a +0 robe (36, 44, D:3) a +0 whip (37, 21, D:3) a +0 dagger 5 stones a kobold skeleton (38, 40, D:3) a +0 helmet (40, 16, D:3) a quokka corpse (skeletalised by now) (41, 7, D:3) a +0 scale mail (41, 16, D:3) a quokka corpse (skeletalised by now) (44, 6, D:3) a hobgoblin corpse (skeletalised by now) (47, 11, D:3) the earth staff "Grim Tooth" {rC+ Earth} [staff of earth] rC+: It protects you from cold. Earth: It increases the power of your Earth spells. (52, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (52, 13, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 4 stones (0, 12, D:4) an adder corpse a hobgoblin corpse a ball python corpse