Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16357168144068352382 0 seffa the Apothecary (level 1, -1/13 HPs) Began as a Merfolk Alchemist on July 5, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (69 turns). seffa the Apothecary (Merfolk Alchemist) Turns: 69, Time: 00:01:04 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 5 stones (quivered) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You completely miss the quokka. The quokka is severely wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 56% to hit) The sting misses the quokka. The quokka misses you. x2 You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is severely wounded. The quokka barely misses you. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You die... #######.#### # #.# #.# #.# #######.# #.......# #.#####.# #.# #@# #.r...... ..####### #### You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seffa the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 69 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, minivault_25, minmay_3d_cube Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Sting || 3 Armour: Robe || 8 Dodge: Dodged || 10