selbram Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (8, 37, D:1) a +0 dagger (14, -18, D:1) a frilled lizard corpse (skeletalised by now) (16, 23, D:1) a quokka corpse (skeletalised by now) (18, -8, D:1) a frilled lizard corpse (skeletalised by now) (22, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -1, D:1) a ball python skeleton (26, -18, D:1) a +0 short sword (40, 3, D:1) a rat corpse (skeletalised by now) (43, 2, D:1) a +0 chain mail (46, 8, D:1) a +0 leather armour (48, 2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, 6, D:2) a +0 club a goblin skeleton a jackal skeleton a jackal skeleton a jackal skeleton a quokka skeleton a jackal skeleton (13, -20, D:2) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 28, D:2) a hobgoblin corpse (skeletalised by now) (30, 1, D:2) a +0 club (31, 1, D:2) a hobgoblin skeleton (31, 17, D:2) a +0 short sword of draining (32, -6, D:2) a bat corpse (skeletalised by now) (39, 9, D:2) 4 stones (44, -14, D:2) a jackal skeleton (44, 17, D:2) a +0 robe (47, -2, D:2) a frilled lizard skeleton (48, -29, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (3, 3, D:3) a +0 club