Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7810188947624360956 21 sensavenir the Chiller (level 2, -3/23 HPs) Began as a Merfolk Ice Elementalist on Dec 3, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (559 turns). sensavenir the Chiller (Merfolk Ice Elementalist) Turns: 559, Time: 00:01:18 Health: -3/23 AC: 2 Str: 7 (8) XL: 2 Next: 83% Magic: 0/5 EV: 11 Int: 12 (14) God: Gold: 14 SH: 0 Dex: 11 (14) Spells: 4/5 levels left rFire . . . f - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} e - a scroll of teleportation {unknown} g - a scroll of fear {unknown} Potions b - a potion of magic Skills: + Level 2.6 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 14% 3 Ozocubu's Armour Ice 11% N/A 14% 3 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal closely misses you. The jackal completely misses you. The jackal bites you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You freeze the jackal! You kill the jackal! The jackal bites you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. You hit the jackal. The jackal is almost dead. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You completely miss the jackal. The jackal is almost dead. The jackal closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The hobgoblin hits you but does no damage. The jackal closely misses you. The hobgoblin hits you. You die... ###### #####....# #........# ######### #........# ####........ #......g@# #........... #####..hg####........... #................... #############..........g........ .............#....[....g........ ####.........#.......###[....... .[..........................>... ####.........#.......###........ ~.##.........######### #.?...... You could see a jackal and 2 hobgoblins. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 rats (D:1) A spectral kobold (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sensavenir the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Reached skill level 1 in Fighting 149 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/5 312 | D:1 | Found a faded altar of an unknown god. 558 | D:1 | HP: 1/23 [jackal (1)] 559 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_hexomino_f4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Ice Magic | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 7 Whip || 5 Tailslap || 1 Cast: Freeze || 28 Use: Potion || 1 Armour: Robe || 40 Dodge: Dodged || 44