sevenuvum Level 1 of the Dungeon (8, 16, D:1) a ball python skeleton (9, 16, D:1) a bat skeleton (9, 19, D:1) a +0 club (12, -2, D:1) a +0 short sword (13, 37, D:1) a +0 club (14, 8, D:1) a quokka skeleton (14, 19, D:1) a ball python skeleton (15, -9, D:1) a bat corpse (skeletalised by now) (16, 20, D:1) a ball python skeleton (27, 21, D:1) a +0 short sword (27, 22, D:1) a ball python skeleton (27, 34, D:1) a parchment of Confusing Touch (29, 13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 7, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (4, -9, D:2) a +0 robe (19, -13, D:2) a +0 club (21, -12, D:2) a rat skeleton (28, -9, D:2) a +0 chain mail (35, -16, D:2) a bat corpse (skeletalised by now) (44, -12, D:2) a +0 robe (46, -9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, 6, D:3) a parchment of Momentum Strike (2, 36, D:3) a +0 whip (7, 10, D:3) an adder skeleton (7, 26, D:3) a ball python skeleton (8, 8, D:3) a +0 mace (8, 12, D:3) a +0 short sword a kobold skeleton (10, 26, D:3) a +0 club (13, 1, D:3) a +0 leather armour (16, 8, D:3) a +0 club (16, 17, D:3) a +0 leather armour a +0 hand axe an adder skeleton (16, 18, D:3) an adder skeleton (17, 18, D:3) a bat skeleton (24, 22, D:3) a +0 trident (24, 32, D:3) a +0 flail a +0 ring mail an orc skeleton (24, 33, D:3) a +0 mace (24, 34, D:3) a +0 flail a +0 leather armour an orc skeleton (25, 20, D:3) the +7 mace of the Evening {venom, *Corrode rElec Dex+3} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (25, 35, D:3) a +0 flail (25, 36, D:3) a +0 dagger a goblin skeleton (30, 6, D:3) a +0 hand axe a +0 scale mail a +0 dagger (30, 43, D:3) a rat corpse (skeletalised by now) (31, 6, D:3) a +0 flail an orc corpse (skeletalised by now) (39, 19, D:3) the +5 trident of Ziuhael {flame, rN++ Int+6 Dex-5} rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (42, 12, D:3) a frilled lizard skeleton (58, 3, D:3) a parchment of Blink (59, 39, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (9, 15, D:4) a book of Beasts (15, -13, D:4) a hobgoblin corpse (skeletalised by now) (21, 18, D:4) a +0 club (24, 21, D:4) a +0 whip (31, -14, D:4) a parchment of Momentum Strike (36, -3, D:4) a +0 short sword (37, 0, D:4) a +0 giant club (44, 3, D:4) a ball python corpse (skeletalised by now) (46, 14, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (49, 14, D:4) an adder corpse (skeletalised by now) (51, -15, D:4) a +0 dagger (57, 15, D:4) a +0 spear (57, 16, D:4) a +0 whip a gnoll corpse (skeletalised by now) (58, 15, D:4) a +0 spear a gnoll corpse (skeletalised by now) (60, 15, D:4) a +0 spear a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scroll of amnesia (2, -15, D:5) a +0 hand axe (4, -12, D:5) an adder corpse (skeletalised by now) (7, -2, D:5) a +0 club (9, -9, D:5) a +0 dagger (20, 1, D:5) a hound corpse (skeletalised by now) (27, 1, D:5) an adder skeleton (30, 2, D:5) an iguana corpse (skeletalised by now) (39, -6, D:5) a storm talisman (43, 1, D:5) a +0 leather armour Level 6 of the Dungeon (5, 1, D:6) a +0 short sword (13, -30, D:6) the medusa talisman of Nuynk {Will- rCorr Str+8 Dex-2} [medusa talisman] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Dex-2: It affects your dexterity (-2). (14, -29, D:6) a +0 war axe (31, -38, D:6) a +0 giant club (42, -15, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (48, -10, D:6) a medusa talisman (48, -8, D:6) a hound corpse (skeletalised by now)