sevenuvum Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (14, -5, D:1) a +0 club (16, -32, D:1) a +0 sling (18, -1, D:1) a frilled lizard corpse (skeletalised by now) (22, -20, D:1) a +0 club (23, -20, D:1) a bat corpse (skeletalised by now) (23, -15, D:1) a bat skeleton (26, 4, D:1) a ball python corpse (skeletalised by now) (30, 10, D:1) a rat corpse (skeletalised by now) (32, -22, D:1) a jackal corpse (skeletalised by now) (37, -16, D:1) a +0 robe (38, -19, D:1) a ball python corpse (skeletalised by now) (41, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a bat corpse (skeletalised by now) (9, -3, D:2) a jackal corpse (skeletalised by now) (13, -11, D:2) a ball python skeleton (13, 7, D:2) a hobgoblin skeleton (14, 6, D:2) a bat skeleton (15, -13, D:2) a +0 flail a gnoll corpse (skeletalised by now) (20, 30, D:2) a +0 club a kobold corpse (skeletalised by now) (27, 28, D:2) a hobgoblin corpse (skeletalised by now) (43, 1, D:2) a +0 leather armour (45, 25, D:2) a bat skeleton (48, -8, D:2) a frilled lizard corpse (skeletalised by now) (49, 10, D:2) 3 flux baubles (50, 5, D:2) a hobgoblin skeleton (52, 12, D:2) a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a quill talisman (9, 2, D:3) a ball python corpse (skeletalised by now) (22, 26, D:3) a +0 leather armour (33, 21, D:3) a rat skeleton (33, 32, D:3) a +0 halberd (34, 33, D:3) a +0 halberd (41, 16, D:3) an inkwell talisman (42, 8, D:3) a ball python skeleton (43, 16, D:3) a +2 dagger (43, 34, D:3) a +0 whip a gnoll corpse (skeletalised by now) (46, 11, D:3) a +0 robe (50, 2, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 flail a +0 whip (2, 1, D:4) a +0 halberd (4, 12, D:4) a +0 mace (7, 1, D:4) a +0 hand axe (12, 15, D:4) the +1 long sword "Kihevik" {speed, ^Fragile rElec rCorr Int-4} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (26, 1, D:4) an adder corpse (skeletalised by now) (26, 11, D:4) a hobgoblin skeleton (26, 13, D:4) a +0 quarterstaff (31, 4, D:4) a ball python corpse (skeletalised by now) (33, 30, D:4) a +0 cloak (42, 7, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (11, 4, D:5) a +0 robe (12, -3, D:5) a +0 chain mail (14, -7, D:5) an inkwell talisman (15, -2, D:5) a +0 dagger (15, 19, D:5) a +0 mace (16, -2, D:5) a scarab talisman (27, 11, D:5) an adder skeleton (29, -2, D:5) an adder corpse (skeletalised by now) (30, -1, D:5) a +0 spear a +0 scale mail a +0 kite shield (33, -10, D:5) a +0 club (34, -33, D:5) 12 gold pieces a +0 orcbow 7 poisoned darts (35, -14, D:5) a +0 club (40, -19, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 3 flux baubles (6, -26, D:6) a +0 whip 2 stones an adder corpse (8, -14, D:6) a howler monkey corpse (skeletalised by now) (9, -28, D:6) 2 curare-tipped darts (9, -26, D:6) a +0 dagger (9, 18, D:6) a +2 heavy hand axe (10, -27, D:6) 2 curare-tipped darts (11, -26, D:6) 2 curare-tipped darts (20, 4, D:6) a +0 club (32, 13, D:6) a +0 club (34, 11, D:6) a +0 whip (40, -14, D:6) 10 gold pieces