severenz Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -1, D:1) a +0 leather armour (4, 14, D:1) a +0 falchion (7, 11, D:1) a quokka corpse (skeletalised by now) (7, 27, D:1) a frilled lizard corpse (skeletalised by now) (9, 27, D:1) a quokka corpse (skeletalised by now) (10, 37, D:1) a rat corpse (skeletalised by now) (12, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 36, D:1) a ball python corpse (skeletalised by now) (27, 8, D:1) a frilled lizard skeleton (30, 27, D:1) a hobgoblin skeleton (32, 8, D:1) a hobgoblin skeleton (32, 21, D:1) a +0 dagger a goblin skeleton (34, 21, D:1) a ball python skeleton (35, 21, D:1) a hobgoblin skeleton (38, 14, D:1) a hobgoblin skeleton (38, 17, D:1) a ball python skeleton (44, 15, D:1) a +0 dagger (47, 31, D:1) a +0 whip (48, 20, D:1) 6 atropa-tipped darts (52, 18, D:1) a hobgoblin skeleton (54, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (56, 5, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Mesh's Weapon Emporium a +0 flail (38 gold) the +10 partisan of Instant Death {freeze, ^Contam *Rage rC+++ Dex+6} (1172 gold) ^Contam: It causes magical contamination when unequipped. *Rage: It berserks you when you make melee attacks (+20% chance). rC+++: It renders you almost immune to cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (880 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a +0 whip (27 gold) a +1 heavy great mace (275 gold) a +0 sling (16 gold) a +0 hand axe (33 gold) the +1 battleaxe of Temperance {flame, Str+2} (376 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 hand axe (33 gold) a +0 flail (38 gold) 2 poisoned darts (13 gold) the +10 morningstar of Cheese {venom, Str+2 Int+5} (867 gold) Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (0, 0, D:2) a ball python corpse (2, 15, D:2) 3 stones a +0 club a kobold skeleton (8, 39, D:2) a hobgoblin corpse (9, 5, D:2) a +0 robe (11, 40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 12, D:2) a +2 hat (12, 29, D:2) a +0 club a +0 club a +0 helmet a +0 animal skin a +0 falchion a goblin skeleton a goblin skeleton a hobgoblin skeleton (12, 30, D:2) a +0 club a +0 sling (12, 31, D:2) a +0 dagger a +0 sling a goblin skeleton (12, 40, D:2) a +0 dagger (14, 0, D:2) a +0 robe (16, 37, D:2) a +0 spear (17, 34, D:2) a hobgoblin skeleton (20, 6, D:2) a +0 flail a +0 chain mail the human skeleton of Terence (31, 38, D:2) a +0 club (34, 0, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (36, 1, D:2) a +0 dagger (38, 15, D:2) 3 large rocks (53, -7, D:2) a bat corpse (skeletalised by now) (60, 33, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (8, -5, D:3) a frilled lizard corpse a sewer (0, 0, Sewer) a rat corpse