severenz Level 1 of the Dungeon (0, 0, D:1) a +2 short sword of protection (1, 7, D:1) a +0 mace (2, -2, D:1) a +0 mace (7, 8, D:1) a +0 robe (8, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -13, D:1) a quokka skeleton (15, 25, D:1) a rat corpse (skeletalised by now) (20, 31, D:1) a bat corpse (skeletalised by now) (25, 32, D:1) a +0 mace (28, 21, D:1) a quokka skeleton (28, 22, D:1) a +0 dagger a goblin skeleton (28, 37, D:1) a +0 hand axe (30, -16, D:1) a +0 dagger (34, 21, D:1) a +0 dagger a goblin skeleton (36, 15, D:1) a +0 dagger 4 large rocks a goblin corpse (skeletalised by now) (38, 3, D:1) a bat skeleton (38, 19, D:1) a hobgoblin skeleton (51, 5, D:1) a rat corpse (skeletalised by now) (53, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dufalaus's Magic Scroll Emporium a scroll of blinking (unknown) (104 gold) a scroll of poison (unknown) (44 gold) a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a scroll of torment (104 gold) a parchment of Bombard (275 gold) a scroll of poison (unknown) (44 gold) [Shop] Kerol's Jewellery Shoppe a ring of wizardry (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) a quill talisman (100 gold) an amulet of chemistry (unknown) (300 gold) a ring of resist corrosion (unknown) (200 gold) a +4 ring of protection (unknown) (360 gold) a +5 ring of evasion (unknown) (360 gold) an amulet of the acrobat (unknown) (300 gold) an amulet of dissipation (unknown) (300 gold) [Shop] Carrifukea's Distillery a potion of attraction (36 gold) a potion of attraction (36 gold) a potion of heal wounds (unknown) (96 gold) a potion of haste (unknown) (120 gold) a potion of heal wounds (unknown) (96 gold) a potion of enlightenment (unknown) (60 gold) a potion of lignification (unknown) (36 gold) (0, 0, D:2) a +0 robe (3, 13, D:2) a +0 whip (6, 0, D:2) a +0 trident a +0 scale mail a frilled lizard corpse (skeletalised by now) the human corpse of Terence (skeletalised by now) (14, 24, D:2) an adder corpse (skeletalised by now) (28, 30, D:2) a gold piece (32, 29, D:2) a +0 robe (33, -2, D:2) a +0 dagger (48, -16, D:2) the +8 quarterstaff "Nounyd" {drain, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (49, -14, D:2) an adder corpse (skeletalised by now) (53, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (27, 22, D:3) an adder corpse (skeletalised by now) (28, -2, D:3) a hobgoblin skeleton (29, 21, D:3) a +0 leather armour (31, 1, D:3) a rat skeleton (37, -11, D:3) a +0 mace (40, -10, D:3) a +0 robe (42, 9, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (17, 9, D:4) 14 gold pieces a +0 ring mail (18, 7, D:4) a +0 dagger (22, -20, D:4) a +0 plate armour (22, -3, D:4) a +0 quarterstaff (25, -12, D:4) a +0 club (27, -21, D:4) an orb of mayhem (unseen) (28, 8, D:4) a +0 short sword (31, -7, D:4) a +1 dagger of draining 2 stones a kobold corpse (skeletalised by now)