severenz Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, -7, D:1) a +2 short sword of protection (9, 0, D:1) a +0 mace (10, -9, D:1) a +0 mace (13, 7, D:1) a frilled lizard skeleton (15, 1, D:1) a +0 robe (22, -18, D:1) a quokka skeleton (23, 18, D:1) a rat skeleton (26, -18, D:1) a frilled lizard skeleton (28, -13, D:1) a bat skeleton (33, 15, D:1) a +0 dagger (33, 25, D:1) a +0 mace (36, 30, D:1) a +0 hand axe (38, -23, D:1) a +0 dagger (40, -1, D:1) a bat skeleton (40, 9, D:1) a quokka skeleton (44, 8, D:1) 4 large rocks (46, 11, D:1) a +0 dagger a goblin skeleton (47, 14, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (48, 11, D:1) a +0 dagger a goblin skeleton (51, -2, D:1) a hobgoblin corpse (skeletalised by now) (58, 1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dufalaus's Magic Scroll Emporium a scroll of blinking (104 gold) a scroll of poison (unknown) (44 gold) a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a scroll of torment (104 gold) a parchment of Bombard (275 gold) a scroll of poison (unknown) (44 gold) [Shop] Kerol's Jewellery Shoppe a ring of wizardry (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) a quill talisman (100 gold) an amulet of chemistry (unknown) (300 gold) a ring of resist corrosion (unknown) (200 gold) a +4 ring of protection (unknown) (360 gold) a +5 ring of evasion (unknown) (360 gold) an amulet of the acrobat (unknown) (300 gold) an amulet of dissipation (unknown) (300 gold) [Shop] Carrifukea's Distillery a potion of attraction (36 gold) a potion of attraction (36 gold) a potion of heal wounds (unknown) (96 gold) a potion of haste (unknown) (120 gold) a potion of heal wounds (unknown) (96 gold) a potion of enlightenment (unknown) (60 gold) a potion of lignification (unknown) (36 gold) (0, 0, D:2) a +0 robe (3, 9, D:2) a frilled lizard corpse (skeletalised by now) (3, 13, D:2) a +0 whip (6, 0, D:2) a +0 trident a +0 scale mail (8, 23, D:2) an adder skeleton (28, 30, D:2) a gold piece (32, 29, D:2) a +0 robe (33, -2, D:2) a +0 dagger (48, -16, D:2) the +8 quarterstaff "Nounyd" {drain, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (53, -13, D:2) a frilled lizard corpse (skeletalised by now) (53, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (13, -7, D:3) a ball python corpse (skeletalised by now) (16, 9, D:3) a bat corpse (skeletalised by now) (28, 24, D:3) a +0 leather armour (29, 0, D:3) a quokka skeleton (36, -8, D:3) a +0 mace (37, 25, D:3) a +0 club (39, -7, D:3) a +0 robe (44, -9, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (15, 18, D:4) a quokka skeleton (27, 2, D:4) a +0 leather armour (31, -5, D:4) a +0 whip (36, 0, D:4) a +0 scythe a +0 robe (37, 34, D:4) a +0 ring mail (39, 28, D:4) a +0 dagger (42, 5, D:4) a +0 plate armour (42, 22, D:4) a +0 quarterstaff (46, 7, D:4) a +0 club (47, -10, D:4) a +0 whip (47, 4, D:4) an orb of mayhem (48, 33, D:4) a +0 short sword (49, 29, D:4) an adder corpse (skeletalised by now) (51, 17, D:4) a +1 dagger of draining 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (4, -11, D:5) a +0 longbow (4, -7, D:5) a jackal corpse (5, -8, D:5) a jackal corpse a jackal corpse (6, -19, D:5) 15 gold pieces (6, -6, D:5) a jackal corpse (8, -3, D:5) a scroll of vulnerability (9, 0, D:5) a +0 chain mail (12, 0, D:5) a parchment of Lesser Beckoning (15, -16, D:5) a scorpion corpse (22, -27, D:5) a parchment of Maxwell's Portable Piledriver (23, -28, D:5) a +0 ring mail (24, -26, D:5) a throwing net