severenz Level 1 of the Dungeon (0, 8, D:1) a quill talisman (3, 12, D:1) a +0 club (3, 21, D:1) a scarab talisman (5, 19, D:1) a +0 robe (9, 1, D:1) a +0 club a goblin skeleton (21, 2, D:1) a rat skeleton (21, 8, D:1) a +0 ring mail (24, -5, D:1) a +0 club a goblin skeleton (36, 5, D:1) a +0 short sword (40, 0, D:1) a +0 club a goblin skeleton (45, 12, D:1) a ball python corpse (skeletalised by now) (46, -2, D:1) a +0 leather armour (53, -8, D:1) a +0 dagger (56, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ocuereir's Armour Emporium a +0 leather armour (20 gold) a +0 kite shield (70 gold) a +3 leather armour of poison resistance (210 gold) a +0 leather armour (20 gold) a +4 ring mail of positive energy (280 gold) a +0 kite shield (70 gold) a +0 helmet (45 gold) the +2 robe of Moextoru {^Contam Harm Rampage Str-5} (109 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-5: It affects your strength (-5). It cannot be enchanted further. (0, 0, D:2) a +0 dagger of venom (5, 7, D:2) an adder corpse (skeletalised by now) (12, -5, D:2) a rat corpse (skeletalised by now) (15, 33, D:2) a +0 dagger a goblin skeleton (17, 31, D:2) an adder skeleton (27, 34, D:2) a frilled lizard skeleton (28, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, 5, D:2) a hobgoblin skeleton (35, 42, D:2) a +0 scale mail (36, 38, D:2) a bat skeleton (46, -8, D:2) a bat skeleton (47, 3, D:2) an orb of glass a +0 dagger a goblin corpse (skeletalised by now) (48, -4, D:2) a rat skeleton (48, -1, D:2) a hobgoblin skeleton (50, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 24, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (52, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 17, D:3) the felid corpse of Natasha (skeletalised by now) (3, 7, D:3) a bat skeleton (5, 17, D:3) a +2 devious dagger (10, -5, D:3) a ball python corpse (skeletalised by now) (11, 18, D:3) a bat corpse (skeletalised by now) (12, -4, D:3) 3 javelins (15, -1, D:3) a +0 plate armour (16, -5, D:3) a +0 broad axe (18, 34, D:3) a +0 dagger (26, -3, D:3) a rat corpse (skeletalised by now) (26, 10, D:3) an orb of pyromania (26, 13, D:3) a rat skeleton (27, 10, D:3) a +0 short sword a +0 scale mail (30, 17, D:3) a +0 dagger a +0 ring mail (30, 18, D:3) a +0 short sword a +0 flail a +0 ring mail an adder corpse (skeletalised by now) (31, 16, D:3) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (31, 37, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, 3, D:3) a +0 flail (38, 0, D:3) a +0 ring mail (41, 9, D:3) a +0 dagger (42, 28, D:3) a quokka skeleton (43, 7, D:3) a hobgoblin skeleton (45, 26, D:3) a hobgoblin corpse (skeletalised by now) (51, 12, D:3) a +0 sling Level 4 of the Dungeon (1, 23, D:4) a +0 whip a kobold skeleton (7, -10, D:4) a +0 short sword (10, 20, D:4) a +0 dagger (17, 18, D:4) a ring of see invisible (22, 8, D:4) a +0 chain mail (24, 33, D:4) a +0 flail (25, 27, D:4) a +0 dagger (28, 21, D:4) a +0 chain mail (37, 3, D:4) a ball python skeleton a jackal skeleton Level 5 of the Dungeon (6, 49, D:5) a +0 giant club (8, 6, D:5) an adder skeleton (9, -3, D:5) an iguana corpse (skeletalised by now) (11, 10, D:5) an adder skeleton (26, 1, D:5) a +2 spear of freezing a +0 robe (32, -1, D:5) a +5 great sword of freezing a +0 robe (35, -3, D:5) a +4 falchion of freezing a +0 robe a +0 robe a +0 long sword (43, 36, D:5) a +0 sling a +0 dagger a +0 robe (44, 5, D:5) a +0 leather armour a +0 club an orc skeleton (46, 5, D:5) a +0 short sword (47, 4, D:5) a +0 leather armour a +0 club (47, 34, D:5) a +0 club (49, 33, D:5) a +0 club Level 6 of the Dungeon [Shop] Yjayskar's Magic Scroll Emporium a scroll of blinking (133 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of amnesia (unknown) (56 gold) a scroll of blinking (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of blinking (133 gold) (0, 0, D:6) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (6, -28, D:6) a +0 dagger (11, -7, D:6) a +0 dagger an orc skeleton (14, 17, D:6) a +0 sling (24, -1, D:6) a +0 dagger a +0 robe an orc skeleton (26, -38, D:6) an adder corpse (skeletalised by now) (26, -25, D:6) the +8 war axe of the Ancient Orbs {elec, rN+ Str+5 Int+3 Dex-3} rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (27, -38, D:6) a +0 flail (27, 5, D:6) a +0 dagger a +0 robe (27, 6, D:6) a +0 hand axe 3 boomerangs a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (27, 7, D:6) a +0 whip (27, 8, D:6) a +0 hand axe a +0 leather armour (28, -34, D:6) a +0 dagger a +0 robe a +0 war axe an orc skeleton (29, -37, D:6) a +0 flail of protection (32, -6, D:6) a +0 short sword an orc corpse (skeletalised by now) (32, -5, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, -25, D:6) a +0 long sword (47, -26, D:6) a +0 leather armour (47, -20, D:6) a +0 leather armour (48, -26, D:6) 6 boomerangs Level 7 of the Dungeon (2, -8, D:7) the quill talisman "Nineh" {Int+6} [quill talisman] Int+6: It affects your intelligence (+6). (4, 0, D:7) a +0 hand axe (5, -1, D:7) a +0 hand axe (5, 1, D:7) a +0 hand axe (6, -4, D:7) a +0 leather armour (6, 0, D:7) a +0 hand axe (8, 33, D:7) a +0 cloak (23, 12, D:7) a +0 scale mail (25, 10, D:7) a +0 ring mail (31, -9, D:7) a +0 halberd (35, 1, D:7) an amulet of faith (35, 15, D:7) a +0 dagger a +0 giant club a +0 robe an ogre skeleton an orc skeleton (36, -12, D:7) 4 large rocks (36, 15, D:7) a +0 dagger a +0 robe (36, 16, D:7) a +0 club a +0 dagger a +0 robe (37, 15, D:7) a bullfrog skeleton (38, 13, D:7) a +0 dagger a +0 robe an orc skeleton (39, 13, D:7) a +0 falchion an orc skeleton (40, 11, D:7) a +0 hand axe an orc skeleton (42, 9, D:7) a +0 club (51, 5, D:7) the quill talisman of Eternal Night {Fly rElec Will-} [quill talisman] Fly: It grants you flight. rElec: It insulates you from electricity. Will-: It decreases your willpower. (52, 2, D:7) 3 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a parchment of Sublimation of Blood (8, 0, D:8) a +0 robe a +0 flail (9, 0, D:8) a +1 great sword a +0 spear a +0 robe a +0 robe (10, -1, D:8) a +0 falchion (10, 3, D:8) a +0 shortbow a centaur skeleton (11, 10, D:8) a wyvern skeleton (12, 10, D:8) a +0 robe (16, -11, D:8) 2 flux baubles (27, -17, D:8) a +0 robe a +0 falchion (29, 1, D:8) a +0 leather armour a +0 whip an orc skeleton (29, 2, D:8) a +0 robe a +0 dagger an orc skeleton (29, 4, D:8) a +3 ring mail a +0 whip a +0 short sword an orc skeleton (30, -7, D:8) a +6 long sword a +0 robe (35, -18, D:8) a +0 scimitar a +0 robe (35, -15, D:8) a +0 spear (37, -6, D:8) a +0 dagger (48, -29, D:8) a staff of earth (48, -10, D:8) a +0 plate armour (50, -19, D:8) a +0 spear a +0 shortbow a centaur skeleton (54, -14, D:8) a +0 robe a +0 battleaxe (54, -11, D:8) a +3 falchion of freezing a +0 robe a +0 robe a +7 morningstar (54, -9, D:8) a +0 war axe (57, -32, D:8) a +0 long sword Level 9 of the Dungeon (3, -5, D:9) a yak corpse (5, -4, D:9) a yak corpse (12, -5, D:9) a water moccasin corpse (22, 7, D:9) a +0 short sword