Dungeon Crawl Stone Soup version 0.35-a0-1092-g6978c3ac12 (webtiles) character file. Game seed: 1146559015665028105 176 severenz the Shooter (level 5, 0/41 HPs) Began as a Demigod Hunter on Sept 28, 2026. Slain by a burial acolyte ... wielding a +0 athame (8 damage) ... in an ossuary. The game lasted 00:06:14 (2779 turns). severenz the Shooter (Demigod Hunter) Turns: 2779, Time: 00:06:15 Health: 0/41 AC: 3 Str: 12 XL: 5 Next: 8% Magic: 7/7 EV: 12 Int: 11 God: Gold: 101 SH: 0 Dex: 21 Spells: 4/4 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: marked A: high MP 1, forlorn, divine attributes a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of roots (9) Scrolls s - a scroll of butterflies Potions d - a potion of cancellation {unknown} c - 3 potions of curing Skills: - Level 1.7 Fighting * Level 5.3 Ranged Weapons + Level 3.2 Dodging - Level 0.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 41% 1 Mercury Arrow Conj/Alch 0% 2d5 56% 2 Launch Clockwork Bee Frge 0% N/A 80% 3 Swiftness Air 0% N/A 80% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Annotations: D:1 2 transporters D:3 1 runed translucent door, exclusion: door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The burial acolyte completely misses you. Something unseen opens the door. The gnoll zombie misses you. You shoot an arrow. The arrow hits the burial acolyte! The burial acolyte is moderately wounded. The burial acolyte hits you with a +0 dagger. The gnoll zombie hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! The mummy pulls the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. There is an open gate here. The burial acolyte attacks as it pursues you! The burial acolyte barely misses you. You encounter a mummy. The burial acolyte attacks as it pursues you! The burial acolyte closely misses you. You encounter a kobold zombie. The burial acolyte closely misses you. The gnoll zombie sets off the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. You shoot an arrow. The arrow hits the burial acolyte! The burial acolyte is heavily wounded. The burial acolyte closely misses you. The burial acolyte hits you with a +0 dagger. The gnoll zombie misses you. The burial acolyte hits you with a +0 athame! You encounter a kobold zombie. As you open the door, it creaks loudly! The burial acolyte hits you with a +0 athame. * * * LOW HITPOINT WARNING * * * The elf zombie closely misses you. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The burial acolyte recites a funeral chant. The elf zombie is empowered. The gnoll zombie is empowered. There is an open door here. The burial acolyte attacks as it pursues you! The burial acolyte hits you with a +0 athame! You die... .''# ##.....## ##++.# #..###.......###..# #...'...M.....Z...# #.#.Z...M⌠....'.#.### #...'..ZZ.....'...#.# #..###ZMM....###..#.# #.''## ##ψ.Z..## ##''.# ###. ##ψ#'## #.### #. #@..# ##.## ?. ##.## #!.!# !! #.∩.# #???# ### #.∩.# ##### ##### You could see 4 mummies, 2 burial acolytes, 3 gnoll zombies, a kobold zombie and an elf zombie (strong, swift). Vanquished Creatures A phantom (D:3) 4 adders (D:2) 2 ribbon worms 2 dart slugs (D:2) 2 orcs 5 endoplasms 4 hobgoblins 10 jackals 4 quokkas 8 ball pythons 6 bats 2 frilled lizards 5 goblins 7 kobolds 2 kobold zombies (Ossuary) 2 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | severenz the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 184 | D:1 | Reached skill level 4 in Ranged Weapons 1197 | D:2 | Reached XP level 3. HP: 25/29 MP: 5/5 1841 | D:2 | Reached XP level 4. HP: 36/36 MP: 6/6 2525 | D:3 | Encountered Crazy Yiuf 2566 | D:4 | Encountered a phantom 2582 | D:3 | Killed a phantom 2583 | D:3 | Reached skill level 5 in Ranged Weapons 2583 | D:3 | Reached XP level 5. HP: 19/41 MP: 7/7 2648 | D:4 | Found a sand-covered staircase. 2663 | Ossuary | Entered an ossuary 2779 | Ossuary | Slain by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, serial_park_tiny_2, minmay_stone_trees_small, lemuel_flame_loot_1 D:2: layout_loops_corners, kennysheep_nub, nrook_mini_backslash D:3: layout_basic, kennysheep_orc_chapel, uniq_crazy_yiuf_cottage D:4: layout_layer_cave, minmay_temple_entry_crystal_x, enter_ossuary_1, serial_shops, nicolae_shop_behind_doors Ossuary: ossuary_crypta Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 | 3.2 Ranged Weapons | 4 5 | 5.3 Fighting | | 1.7 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 131 | 66 || 197 Read: Noise | 1 | || 1 Fog | 1 | || 1 Identify | 1 | || 1 Blinking | | 1 || 1 Amnesia | | 1 || 1 Armour: Leather armour | 38 | 21 || 59 Dodge: Dodged | 36 | 32 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2832 | 2727 | 105 | 56 | 2061 | 5 | 566.4 | Dungeon | 2713 | 2608 | 105 | 56 | 2061 | 4 | 678.2 | Ossuary | 118 | 118 | 0 | 0 | 0 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1112 daAuts D:2: 896 daAuts D:3: 638 daAuts Ossuary: 118 daAuts D:4: 66 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+