Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 8711610641385763169 42 sewnkin the Magician (level 3, 1/27 HPs) Began as a Djinni Hexslinger on Feb 9, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:33 (633 turns). sewnkin the Magician (Djinni Hexslinger) Turns: 633, Time: 00:01:34 Health: 1/27 AC: 2 Str: 7 XL: 3 Next: 77% Gold: 62 EV: 11 Int: 16 God: SH: 0 Dex: 15 rFire + + + (20%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth + (no ring) HPRegen 0.24/turn %: no passive effects @: about to teleport, resistant, enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 6 poisoned darts Armour b - a +0 robe (worn) Scrolls p - 3 scrolls of poison i - a scroll of identify Skills: + Level 1.1 Fighting - Level 1.5 Ranged Weapons + Level 0.0 Armour + Level 2.2 Dodging + Level 0.1 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 7% 2 b - Sigil of Binding Hex 13% N/A 13% 3 c - Dimensional Bullseye Hex/Tloc 6% N/A 41% 4 d - Magic Dart Conj 52% 1d5 4% 1 i - Inner Flame Hex/Fire 13% N/A 13% 3 x - Cause Fear Hex 6% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin closely misses you. You encounter a hobgoblin. The goblin hits you with a +0 dagger. x2 The hobgoblin shouts! You take 5 damage Okay, then. It was a potion of enlightenment. You feel more buoyant. j -> e - a potion of enlightenment The goblin closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 2 damage You feel more buoyant. Robin says, "A pitiful Djinni like you will never find the ORB!" The goblin barely misses you. The goblin closely misses you. You encounter a goblin. It is wielding a +0 dagger. Unknown command. It was a potion of resistance. You feel protected. The goblin closely misses you. The goblin hits you but does no damage. It was a potion of curing. You feel better. The goblin hits you with a +0 dagger. The goblin closely misses you. You regained 5 hp As you read the scroll labelled ONUSINIEHE, it crumbles to dust. It is a scroll of identify. e -> t - a scroll of teleportation; c -> i - a scroll of identify The goblin closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 5 damage As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You take 6 damage You aren't carrying any potions. You aren't carrying any items that you can evoke. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ...#############...# ..ggggg@g.........)# ..gg#####....###...# . #.##.# ##.## #.##.# #.# #.##.# #.# #.##.# #.#### .....# #....### #.......# #....... #.†.....####....##. You could see Robin (inner flame), a hobgoblin (strong) and 6 goblins. Vanquished Creatures Jessica (D:2) 2 endoplasms 2 hobgoblins A quokka (D:1) 3 ball pythons A bat (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sewnkin the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | sewnkin set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 564 | D:2 | Encountered Jessica 570 | D:2 | Killed Jessica 571 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 571 | D:2 | Learned a level 1 spell: Magic Dart 621 | D:2 | Encountered Robin 632 | D:2 | HP: 1/27 [goblin/+0 dagger[Robin] (6)] 633 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_loops_cross, serial_shops, nicolae_shop_peninsula, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Conjurations | 3 | 3.4 Hexes | 3 | 3.4 Summonings | 3 | 3.4 Necromancy | 3 | 3.4 Translocations | 3 | 3.4 Forgecraft | 3 | 3.4 Fire Magic | 3 | 3.4 Ice Magic | 3 | 3.4 Air Magic | 3 | 3.4 Earth Magic | 3 | 3.4 Alchemy | 3 | 3.4 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.2 Stealth | | 0.1 Action || total ---------------------------++------- Fire: Sling || 38 Cast: Jinxbite || 1 Magic Dart || 3 Inner Flame || 3 Drink: Enlightenment || 2 Curing || 1 Resistance || 1 Read: Identify || 1 Teleportation || 1 Armour: Robe || 16 Dodge: Dodged || 21