shaula Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -3, D:1) a +1 barding of stealth (11, -24, D:1) a parchment of Flame Wave (11, -23, D:1) a +0 quarterstaff (13, -26, D:1) a +0 short sword (14, -24, D:1) a +0 club (14, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 2, D:1) a +0 dagger a stone (27, -20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, -21, D:1) a bat skeleton (31, -9, D:1) a rat skeleton (32, -12, D:1) a +0 dagger 5 stones (32, 3, D:1) a bat skeleton (32, 4, D:1) a hobgoblin skeleton (33, -15, D:1) a rat skeleton (35, -32, D:1) a +0 spear (38, -15, D:1) a +0 hand axe (46, -2, D:1) a +0 spear (49, -24, D:1) a +0 leather armour Level 2 of the Dungeon (1, 33, D:2) a +0 ring mail (1, 35, D:2) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (2, 3, D:2) a +0 club a goblin skeleton (4, -17, D:2) a +0 ring mail (5, 37, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (7, 15, D:2) a +0 robe (10, 29, D:2) a +0 short sword (13, -2, D:2) a +0 ring mail (14, 12, D:2) a hobgoblin skeleton (14, 33, D:2) a quill talisman (23, 31, D:2) a parchment of Sigil of Binding (25, 26, D:2) a +0 leather armour (28, -3, D:2) a bat skeleton (28, -1, D:2) an adder skeleton (29, 1, D:2) a +0 robe (44, 42, D:2) a parchment of Sandblast (48, 1, D:2) a jackal corpse (skeletalised by now) (48, 17, D:2) a +0 hand axe (48, 18, D:2) a bat skeleton (59, 24, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a parchment of Lesser Beckoning (5, -8, D:3) a +0 club (5, 2, D:3) a +0 sling (10, -10, D:3) an orb of guile (18, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (18, 14, D:3) a +0 flail a +2 scale mail of fire resistance (22, 17, D:3) the +5 ring mail of the Cichlid {rPois Regen+ Slay-4} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. (24, 32, D:3) a +0 club (28, -4, D:3) a bat skeleton (37, -10, D:3) a parchment of Dispel Undead (49, -2, D:3) a jackal skeleton (57, 33, D:3) a parchment of Passwall Level 4 of the Dungeon (0, 0, D:4) a +2 flail of protection (unseen) (4, -10, D:4) a +0 robe a +0 scythe the human corpse of Sigmund (8, 5, D:4) a scroll of identify