Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 5978119067932335292 0 shemphaus the Conjurer (level 1, 10/10 HPs) Began as a Tengu Conjurer on Nov 15, 2025. Got out of the dungeon alive. The game lasted 00:00:18 (23 turns). shemphaus the Conjurer (Tengu Conjurer) Turns: 23, Time: 00:00:19 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} d - 2 potions of ambrosia {unknown} Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, shemphaus the Tengu Conjurer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a white potion and 2 fizzy inky potions. Found a staircase leading out of the dungeon. c - a white potion d - 2 fizzy inky potions You open the gate. A rat comes into view. The rat squeaks loudly. The rat moves out of view. There is an open gate here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) Okay, then. Unknown command. There is a staircase leading out of the dungeon here. You have escaped! #............ ##'''## ##ß...ß## ##.......## ♣#####.........### ♣.......ß...ß..... ♣♣........r....... ♣♣............... ♣♣....ß.@.ß..♣♣ ♣♣♣.......♣♣♣ ♣♣♣♣♣.♣♣♣ ♣♣♣ You could see a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shemphaus the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 23 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, serial_park_tiny_1, minmay_misc_feat_enclosed, minmay_misc_feat_room, minmay_small_reverse_x