shoop Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (6, -5, D:1) a ball python corpse (skeletalised by now) (12, 7, D:1) a +0 ring mail (13, -4, D:1) a +0 spear (14, 4, D:1) 5 stones (24, -4, D:1) a +2 chain mail of cold resistance (26, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 15, D:1) a beast talisman (37, -5, D:1) a rat corpse (skeletalised by now) (37, 8, D:1) 2 stones (42, 0, D:1) a hobgoblin corpse (skeletalised by now) (45, 34, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, 3, D:1) a +0 club (48, 14, D:1) a +0 ring mail (49, 42, D:1) a +0 short sword (53, 16, D:1) a +1 whip of venom 5 stones (53, 17, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (8, 6, D:2) a +0 club a goblin skeleton (9, 6, D:2) a +0 sling a +0 club a goblin skeleton (13, 17, D:2) a +0 dagger a staff of air a goblin skeleton (15, -13, D:2) a +0 scale mail (15, -12, D:2) a rat corpse a frilled lizard corpse (18, 4, D:2) a rat corpse (skeletalised by now) (23, 27, D:2) a +0 short sword (36, 19, D:2) a +0 chain mail (37, 22, D:2) a +0 dagger 2 stones (37, 26, D:2) a hobgoblin corpse (skeletalised by now) (38, 0, D:2) a +3 quarterstaff (40, 3, D:2) 6 stones (43, 2, D:2) a -3 short sword