shoop Level 1 of the Dungeon [Shop] Fokafeafih's Weapon Shoppe a +0 quarterstaff (52 gold) a +0 spear (39 gold) a +0 dagger of protection (57 gold) a +0 dagger of venom (57 gold) 5 stones (6 gold) 6 stones (7 gold) a +0 whip (32 gold) a +0 flail (45 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -26, D:1) a +0 short sword (8, -38, D:1) a +0 short sword 3 stones a hobgoblin corpse (skeletalised by now) (9, -25, D:1) a bat skeleton (9, -24, D:1) a +0 short sword 2 stones a kobold skeleton (9, -22, D:1) a ball python skeleton (13, 4, D:1) a +0 spear (16, -24, D:1) a bat corpse (skeletalised by now) (19, -4, D:1) a +0 club a kobold skeleton (20, -32, D:1) a +0 club (20, -9, D:1) a frilled lizard skeleton (20, -3, D:1) a +2 short sword of speed 3 stones a kobold skeleton (21, -5, D:1) 6 stones (23, -36, D:1) a +0 flail (29, -32, D:1) a rat corpse (skeletalised by now) (32, 4, D:1) a ball python skeleton (35, 6, D:1) a +0 ring mail (40, -35, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, -6, D:2) a +0 dagger (8, 4, D:2) a bat skeleton (9, 3, D:2) a +0 whip a kobold skeleton (9, 4, D:2) a +0 spear 7 stones a goblin skeleton (10, -3, D:2) a +0 short sword (17, 5, D:2) a +0 dagger (29, -2, D:2) a ball python corpse (skeletalised by now) (30, 28, D:2) a +0 dagger (31, 26, D:2) a rat corpse (skeletalised by now) (31, 27, D:2) a ball python corpse (skeletalised by now) (34, -3, D:2) a jackal corpse (skeletalised by now) (38, 1, D:2) a rat corpse (skeletalised by now) (38, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, 28, D:2) a +0 cloak (42, -5, D:2) a quokka corpse (skeletalised by now) (42, 27, D:2) a +0 dagger (43, 29, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (48, 18, D:2) 4 stones (49, 22, D:2) the +6 dagger of Asozaloo {vamp, ^Drain Int+2 SInv Stlth+} ^Drain: It drains your maximum health when unequipped. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (51, 29, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 5, D:3) a +0 dagger a jackal corpse (skeletalised by now) (6, 1, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (12, -3, D:3) 8 stones (17, 27, D:3) 11 gold pieces (19, 15, D:3) a +0 club (20, 12, D:3) a +0 flail a +2 trident of flaming a +0 ring mail an orc corpse an orc corpse (20, 25, D:3) a scroll of identify (21, 12, D:3) a +0 short sword an orc corpse (21, 14, D:3) a +0 dagger a +0 robe an orc corpse (22, -1, D:3) a rat corpse (skeletalised by now) (22, 13, D:3) a +0 hand axe (26, 29, D:3) a scroll of torment (31, 6, D:3) a +0 whip