shoop Level 1 of the Dungeon [Shop] Suphinaf's Weapon Emporium a +0 club (6 gold) 5 darts of disjunction (54 gold) a +0 short sword (36 gold) a +0 short sword (36 gold) the +7 dagger of Capital Punishment {flame, rF++ Str+3} (832 gold) rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). a +0 falchion (36 gold) the +2 war axe of Chaos {protect, rElec rC+ Stlth+} (456 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (0, 0, D:1) a bat corpse (skeletalised by now) (0, 5, D:1) a +0 dagger of draining a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (8, -8, D:1) a +0 short sword (12, 16, D:1) a hobgoblin skeleton (14, 25, D:1) a +0 scale mail (15, 15, D:1) a gnoll skeleton (15, 23, D:1) a gnoll skeleton (25, -1, D:1) a +0 ring mail (30, -5, D:1) a hobgoblin skeleton (32, -21, D:1) a +0 spear (36, 6, D:1) a +0 spear (45, 13, D:1) a +0 leather armour (47, 29, D:1) a ball python corpse (skeletalised by now) (50, -13, D:1) a ball python corpse (skeletalised by now) (52, -5, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 1, D:2) a +0 club 4 stones (11, 11, D:2) a scroll of teleportation