shoop Level 1 of the Dungeon (0, 39, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 2, D:1) a jackal skeleton (2, 6, D:1) a hobgoblin skeleton (2, 20, D:1) a +0 ring mail (3, 4, D:1) a jackal skeleton (3, 5, D:1) a jackal skeleton (19, 15, D:1) a quokka skeleton (21, 4, D:1) a talisman of death (32, 5, D:1) a +0 chain mail (34, 35, D:1) 2 boomerangs (35, 27, D:1) a bat corpse (skeletalised by now) (35, 32, D:1) a +0 club (39, 24, D:1) a jackal corpse (skeletalised by now) (40, 9, D:1) a rat skeleton (41, 18, D:1) a bat corpse (skeletalised by now) (42, 15, D:1) a ball python skeleton (42, 23, D:1) a jackal corpse (skeletalised by now) (45, 13, D:1) a +2 pair of boots of stealth (45, 27, D:1) a quokka corpse (skeletalised by now) (45, 29, D:1) a frilled lizard corpse (skeletalised by now) (54, 20, D:1) a ball python skeleton (56, 27, D:1) a +0 dagger (58, 18, D:1) a +0 club a goblin skeleton (62, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zash's Antique Weapon Shop a +1 halberd of protection (271 gold) a +0 dagger (46 gold) a +0 halberd (92 gold) a +0 sling of flaming (108 gold) a +0 trident (80 gold) a +2 heavy shortbow (400 gold) a +0 flail (80 gold) a +1 battleaxe of freezing (575 gold) (0, 0, D:2) a hobgoblin skeleton (0, 9, D:2) a jackal skeleton (0, 11, D:2) a jackal skeleton (1, 9, D:2) a jackal skeleton (3, -1, D:2) the felid skeleton of Natasha (6, -6, D:2) a +0 dagger (9, -1, D:2) a gold piece (13, 22, D:2) a +1 chain mail of cold resistance a +0 trident (27, -4, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +2 heavy flail (1, -8, D:3) 4 stones a +0 short sword (3, -13, D:3) a +0 ring mail (11, -34, D:3) a +0 dagger (16, 4, D:3) a +0 short sword (25, -7, D:3) a frilled lizard corpse (skeletalised by now) (29, -2, D:3) a human skeleton (30, 2, D:3) a human skeleton (32, -4, D:3) a human skeleton (32, -1, D:3) a human skeleton (34, -2, D:3) a human corpse (skeletalised by now) (34, 3, D:3) a human skeleton (35, -2, D:3) a human corpse (skeletalised by now) (36, 0, D:3) a human corpse (skeletalised by now) (45, -10, D:3) a hobgoblin corpse (skeletalised by now) (49, -37, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (50, -25, D:3) a +0 chain mail (50, -19, D:3) a bat corpse (skeletalised by now) (51, -27, D:3) a +0 giant club an ogre corpse (skeletalised by now) (51, -19, D:3) a +0 trident an orc corpse (skeletalised by now) Level 4 of the Dungeon (5, 5, D:4) an adder skeleton (24, 9, D:4) a +0 mace 3 boomerangs an orc corpse (skeletalised by now) (24, 11, D:4) a +0 morningstar (25, 11, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (28, -19, D:4) a kobold skeleton (30, -37, D:4) a hound corpse (skeletalised by now) (31, -12, D:4) a ball python skeleton (33, -36, D:4) a hobgoblin corpse (skeletalised by now) (33, -11, D:4) a +0 flail an orc skeleton (36, -38, D:4) a +0 whip (38, -11, D:4) a +0 whip (39, -10, D:4) a +0 short sword a +0 mace (40, -9, D:4) a +0 trident an orc skeleton (43, -7, D:4) a water moccasin skeleton (44, 9, D:4) a +0 sling Level 5 of the Dungeon [Shop] Feamen's Weapon Shoppe the +7 morningstar "Wauweelu" {heavy, rPois SInv} (734 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the +1 war axe "Riqekk" {drain, Int+2 SInv} (320 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. 4 boomerangs (96 gold) a +0 shortbow (36 gold) a +0 partisan (84 gold) a +0 falchion (36 gold) a +0 dagger (24 gold) a +0 trident (42 gold) a +0 dagger (24 gold) a +0 battleaxe (120 gold) (0, 0, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (14, -7, D:5) a +0 morningstar a +0 robe (14, -4, D:5) a +0 war axe a +0 robe (15, -7, D:5) a +0 dire flail a +0 robe a +0 dagger a +0 robe (21, -31, D:5) a hound skeleton (23, -21, D:5) a +0 dagger (32, -33, D:5) a +0 halberd (33, -33, D:5) a +0 spear a gnoll corpse (skeletalised by now) (33, -32, D:5) a +0 whip a +0 leather armour a gnoll skeleton (34, -33, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (36, -34, D:5) a +0 spear (37, -27, D:5) a +0 robe (39, -1, D:5) a +0 robe (54, -14, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (1, 31, D:6) an adder skeleton (2, 0, D:6) a +0 giant club (3, -1, D:6) a +0 dagger a +0 robe (3, 1, D:6) a +0 dagger a +0 robe an orc skeleton (3, 2, D:6) a +0 club a +0 leather armour (4, 1, D:6) a +0 short sword a +0 scale mail an orc skeleton (4, 46, D:6) a quill talisman (27, 28, D:6) a +0 whip a boomerang a +0 leather armour an orc corpse (skeletalised by now) (29, 27, D:6) a black bear corpse (skeletalised by now) (29, 29, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (29, 30, D:6) a +0 mace a +0 leather armour (33, 16, D:6) a +0 dagger (40, 5, D:6) a +0 hand axe 3 boomerangs a +0 leather armour (41, 35, D:6) a +0 short sword (45, 50, D:6) a parchment of Stone Arrow an iguana corpse (skeletalised by now) Level 7 of the Dungeon (3, 40, D:7) a +0 robe (9, 12, D:7) a +0 scale mail (24, 29, D:7) a +0 orcbow of draining (40, 49, D:7) a +0 hand axe an orc corpse (skeletalised by now) (44, 5, D:7) a black bear corpse (skeletalised by now) (44, 13, D:7) a boomerang a +0 flail an orc skeleton (51, 5, D:7) a +0 robe (54, 7, D:7) an iguana skeleton (54, 12, D:7) a +0 ring mail a +0 whip (54, 16, D:7) a +2 robe of positive energy a +0 dagger (55, 13, D:7) a +0 club (55, 14, D:7) a +0 short sword an orc skeleton (60, 25, D:7) the +0 leather armour of Indecent Exposure {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. Level 8 of the Dungeon (3, 3, D:8) a +0 shortbow (11, 27, D:8) a +0 club a +0 spear (12, 25, D:8) a +0 spear (12, 26, D:8) a +0 scale mail a +0 spear (12, 27, D:8) a +0 halberd of venom (12, 30, D:8) a +0 club a gnoll skeleton (19, 15, D:8) a +0 club (19, 21, D:8) 3 stones (20, 20, D:8) 3 boomerangs (20, 21, D:8) 6 boomerangs (22, 14, D:8) a +0 spear a gnoll skeleton (23, 14, D:8) a +0 whip (23, 16, D:8) a +0 scale mail a +0 spear (25, 16, D:8) a +0 halberd (25, 19, D:8) a +1 flail a +0 robe (26, -1, D:8) a +0 short sword (26, 16, D:8) a black bear skeleton (26, 26, D:8) a +5 battleaxe a +0 robe (26, 27, D:8) a +3 spear a +0 robe (37, 46, D:8) a +0 dire flail a +0 giant club a two-headed ogre skeleton (42, 34, D:8) a +0 pair of boots (43, -1, D:8) a +0 robe an orc skeleton (44, -1, D:8) a +0 whip (46, 5, D:8) a +0 long sword (57, 31, D:8) a wyvern corpse (skeletalised by now) (59, 31, D:8) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (60, 27, D:8) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (60, 31, D:8) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) Level 9 of the Dungeon (18, 8, D:9) a +0 robe the Ecumenical Temple the Necropolis (16, 22, Necropolis) a potion of brilliance (16, 48, Necropolis) a +0 chain mail (16, 50, Necropolis) 15 gold pieces (19, 23, Necropolis) a potion of mutation (21, 23, Necropolis) a potion of heal wounds (23, 46, Necropolis) a parchment of Frozen Ramparts (25, 48, Necropolis) 15 gold pieces (25, 50, Necropolis) 19 gold pieces (26, 23, Necropolis) 2 potions of cancellation (26, 24, Necropolis) a +0 hat of willpower (unseen) (26, 25, Necropolis) a potion of mutation (49, 53, Necropolis) a +0 dagger a +0 robe (56, 47, Necropolis) 11 gold pieces (56, 48, Necropolis) a staff of necromancy (unseen) (56, 49, Necropolis) 6 gold pieces (56, 50, Necropolis) 4 gold pieces